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Advanced [show]


Theobald Merton, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He is portly but not overly obese. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His eyes are hazel and catlike.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Theobald is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Theobald was born with his father's beautiful face. Over the years he perfected his riding and shooting skills. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and find a way to reverse the transformation of his brother

Ideals: Disciplined. Bonds: Attractive, Family, Nature, In love. Occupation: Fisher

Voice: Scottish accent

Attributes [hide]

Theobald Merton, Male Human Commoner 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 16 (+3)11 (+0) 6 (-2)14 (+2)
Skills Medicine +0, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 16000 cp. 1 Everburning torch. 3 Tanglefoot bags. 3 Alchemist’s fire.


Social Check DCs


Trym Peyton, Male Human [Permalink]

Personal [hide]

Description: This man wears just a green suit, and sports empty pouches on his belt. His silver hair is lengthy and is close to two feet long. His blue eyes dart from person to person to random spaces in the air.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Trym grew up listening to his father's many stories. Trym abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has built up a small fortune and can afford his own way.

Motivation: Further expansion of business; and money/treasure

Flaws: Antagonistic, Fearful. Bonds: Adventurer, Rich, Job. Occupation: Stableman

Voice: Speaks with lips pursed

Attributes [hide]

Trym Peyton, Male Human Sorcerer 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)12 (+1) 10 (+0)8 (-1)
Skills Arcana +3, Medicine +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Ralf Bradshaw, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'4" and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Ralf grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants nothing more than to rejoin the army; and he's looking for his big break

Flaws: Ugly, Lazy. Bonds: Adventurer, Rich, Military. Occupation: Farmer

Voice: Pirate accent

Attributes [hide]

Ralf Bradshaw, Male Human Adept 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 7
Hit Points 26 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 11 (+0)16 (+3) 18 (+4)5 (-3)
Skills Stealth +0
Senses Passive Perception 14
Languages Common, Orc, Giant, Terran
Attacks Melee +2 / 2d8-1, Ranged +0 / 2d8-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332000

Possessions: 600 gp. Obsidian (7 gp). Pink pearl (160 gp). Malachite (7 gp). Rich purple corundum (1200 gp).


Social Check DCs


Charles Dalton, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is greying and his face has many wrinkles. His face is scarred and worn.

Personality: Prone to second guessing himself, he comes off as nervous. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and he feels threatened by others

Flaws: Ugly, Shy, Fearful, Disease. Bonds: Rich. Occupation: Spice Merchant

Voice: Sensual and smooth

Attributes [hide]

Charles Dalton, Male Human Sorcerer 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)17 (+3) 12 (+1)13 (+1)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 100 gp.


Social Check DCs


Clerebold Kirby, Male Human [Permalink]

Personal [hide]

Description: A 6'3" southern man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a long black beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born to a pair of adventurers, Clerebold grew up listening to his mother's many stories. He was an athlete and attended two major summer competitions. He never won. He then took over the family business and is one of the better Shepherd for hire.

Motivation: To reunite with his absent mother; and wants to open a new tavern

Ideals: Athletic. Bonds: Attractive, Job, Adventurer, Family. Occupation: Shepherd

Voice: Strong lisp

Attributes [hide]

Clerebold Kirby, Male Human Monk 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 3 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 5 (-3)17 (+3) 13 (+1)10 (+0)
Skills History +5, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 45000 sp. 1 Minor magic item.


Social Check DCs

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