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Advanced [show]


Anselm Fulton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears many layers of old clothing at all times. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not trust anyone and sleeps with one eye open.

History: He was born several months after his father was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He then took over the family business and is one of the better Dyer for hire.

Motivation: He is unsatisfied with his job; and to be a jeweler again

Ideals: Athletic. Flaws: Ugly, Insomniac. Bonds: Poor, Job, Military. Occupation: Dyer

Voice: Pronounces difficult words wrong

Attributes [hide]

Anselm Fulton, Male Human Bard 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)12 (+1) 12 (+1)11 (+0)
Skills Deception +3, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 10000 sp.


Social Check DCs


Gunter Gyula, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He wears a robe, a symbol of the four houses of cards around his neck, and a bastard sword on his belt. He has styled his silver hair well, parting it to the left. His eyes are likewise blue. His teeth are white and perfect.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a minor phobia of water and hates getting wet.

History: Gunter was born in the north. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Due to his spouse's obsession with being a Bricklayer they were divorced and he won custody of their daughter. He worked as a Bounty Hunter, and he later adopted a second daughter.

Motivation: Nothing but the best is good enough for him; and he is terrified, and will act out of fear

Ideals: Fighting, Impeccable, Persistence. Flaws: Fearful. Bonds: Attractive. Occupation: Bounty Hunter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gunter Gyula, Male Human Warlock 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills Athletics +4, History +5
Senses Passive Perception 12
Languages Common, Auran, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Solomon Marley, Male Human [Permalink]

Personal [hide]

Description: A 5'1" eastern man, he wears brown painted combat armor at almost all times. With a patchy red beard and wild red hair. His eyes are likewise gray.

Personality: He is business-like. He takes instructions and follows them to the letter. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Roofer soon after.

Motivation: Further expansion of business.

Ideals: Professionalism. Flaws: Secretive. Bonds: Mentor, Attractive. Occupation: Roofer

Voice: Speaks with lips pursed

Attributes [hide]

Solomon Marley, Male Human Cleric 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)9 (-1) 10 (+0)12 (+1)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 300 gp.


Social Check DCs


Balimaar Mitchell, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his silver hair in a flapper bob. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Balimaar is depressed about a lot of things. He tends to be a nihilist. He also is a firm believer in the manly ideal.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Flaws: Depressed, Impulsive, Disease. Bonds: Attractive, Rich. Occupation: Banker

Voice: Booming voice

Attributes [hide]

Balimaar Mitchell, Male Human Sorcerer 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 7 (-2)14 (+2) 15 (+2)10 (+0)
Skills Acrobatics +1, Performance +2
Senses Passive Perception 12
Languages Common, Druidic, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 4000 cp. Freshwater pearl (15 gp). Alexandrite (200 gp). Onyx (30 gp).


Social Check DCs


Anselm Byron, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears dull red sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. He has a long silver beard with little hanging trinkets. He has a tattooed face.

Personality: He exudes charisma. He is a tour de force of persuasion. He feeds upon the attention of others.

History: Born in the north his family was never financially stable. When Anselm reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Poor, Attractive, Military, In love. Occupation: Healer

Voice: Whispers

Attributes [hide]

Anselm Byron, Male Human Bard 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)10 (+0) 14 (+2)12 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 60 pp.


Social Check DCs

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