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NPC Generator

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Advanced [show]


Manfred Badger, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his golden hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Sold as a small child to a slaver, Manfred was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Human conditions. He has set out to sabotage the competition.

Motivation: Regain custody of his daughter.

Flaws: Racist. Bonds: Attractive, Job, Family, Mentor. Occupation: Gardener

Voice: Sounds elderly

Attributes [hide]

Manfred Badger, Male Human Warrior 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)7 (-2) 12 (+1)10 (+0)
Skills Perception +3, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Balimaar Asheton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.

Personality: He will rave to anyone who will listen. He invites people to come help in his community garden.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Cursed with unlife at a very young age, Balimaar has worked very hard to control his curse. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist, Artistic. Flaws: Insane, Disease. Bonds: Rich. Occupation: Slave Trader

Voice: Sleepy voice

Attributes [hide]

Balimaar Asheton, Male Human Ranger 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 15 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 7 (-2)17 (+3) 8 (-1)14 (+2)
Skills Intimidation +5, Medicine +2
Senses Passive Perception 9
Languages Common, Aquan, Celestial, Giant
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp.


Social Check DCs


William Kent, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a robe, a symbol of death around his neck, and a halberd on his belt. His hair is silver and very short. His eyes are a pleasant amber.

Personality: Confrontational and typically high on some drug or another. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Roofer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting, Athletic. Flaws: Addict. Bonds: Adventurer, Poor. Occupation: Roofer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

William Kent, Male Human Aristocrat 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)15 (+2) 15 (+2)14 (+2)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 12
Languages Common, Auran, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp.


Social Check DCs


Balimaar Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a moderate pudge and is not very fit. His silver hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. A true patriot, Balimaar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the west to a Shipwright, Balimaar learned a great deal about his mother's area of expertise. A gifted student he started as a Priest, but he got bored and became a Shipwright. He hasn't been sleeping well lately.

Motivation: Wants to open a new tavern; and he wants nothing more than to rejoin the army

Flaws: Insomniac. Bonds: Attractive, Job, Military, Poor. Occupation: Shipwright

Voice: German accent

Attributes [hide]

Balimaar Bentham, Male Human Adept 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)11 (+0) 8 (-1)10 (+0)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Tattersall, Male Human [Permalink]

Personal [hide]

Description: He wears a blue collared shirt and white pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He is physically well-built. His hair is greying and his face has many wrinkles. This blue eyed northerner is not easily forgotten.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born in the north to a Painter, Trey learned a great deal about his father's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. Due to his spouse's obsession with being a Bookbinder they were divorced and he won custody of their son. He worked as a Painter, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage; and to end his boredom

Ideals: Joker. Flaws: Mundane. Bonds: Family, Job, Attractive. Occupation: Painter

Voice: Deep voice with rolling R's

Attributes [hide]

Trey Tattersall, Male Human Cleric 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 39 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)14 (+2) 16 (+3)11 (+0)
Skills History +4, Persuasion +2
Senses Passive Perception 13
Languages Common, Giant, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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