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Advanced [show]


Robert Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a small hat to cover his moderate length black hair. He has a tattooed face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Robert was born in the north. At a young age he loved to build and create. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Human compassion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting, Persistence. Flaws: Ugly, Racist. Bonds: Nature. Occupation: Carpenter

Voice: Uses sign language

Attributes [hide]

Robert Tewksbury, Male Human Expert 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)17 (+3) 11 (+0)11 (+0)
Skills Performance +2, Stealth +4
Senses Passive Perception 10
Languages Common, Goblin, Dwarven, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Masterwork Thieves’ tools. 1 Masterwork Thieves’ tools. 1 Superior lock. 1 Masterwork Musical instrument.


Social Check DCs


Theobald Melancon, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Laborer does. His brown hair is drawn into a tight pony tail with a skull scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with finding treasure.

History: Born in the east to a Laborer, Theobald learned a great deal about his mother's area of expertise. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He ran away from his former home and has been making his living as a Laborer for the past few years.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Joker. Flaws: Insomniac. Bonds: Job, Adventurer, Debt. Occupation: Laborer

Voice: Pronounces difficult words wrong

Attributes [hide]

Theobald Melancon, Male Human Adept 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 46 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)15 (+2) 13 (+1)15 (+2)
Skills Medicine +4, Nature +5
Senses Passive Perception 11
Languages Common, Celestial, Druidic
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 1000 sp. Rock crystal (60 gp).


Social Check DCs


Shane Sutton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. His chestnut hair is long and unkept. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful slaver made him what he is. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Addict, Antagonistic. Bonds: Mentor. Occupation: Knight

Voice: Soft and mumbly

Attributes [hide]

Shane Sutton, Male Human Warrior 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)11 (+0) 11 (+0)14 (+2)
Skills Acrobatics +0, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +2

Possessions: Silver-plated steel longsword with jet jewel in hilt (800 gp).


Social Check DCs


Godfrey Rayden, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He dresses in collared shirts and wears a proper scarf over his head. Beneath his clothing is a huge mess of scar tissue. His auburn hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy and tries to find solutions quickly.

History: From birth he was tutored by a cruel and relentless mentor. He was taken from his home at a very young age. He now spends his time doing works of charity.

Motivation: He is currently in port desperately looking for someone to get him out; and he is currently in port desperately looking for someone to get him out

Ideals: Joker. Flaws: Lazy. Bonds: Slave, Attractive, Mentor. Occupation: Ploughman

Voice: Jamaican accent

Attributes [hide]

Godfrey Rayden, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 12 (+1)12 (+1) 7 (-2)5 (-3)
Skills History +3, Medicine +0
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 20 pp. Large well-done wool tapestry (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp).


Social Check DCs


Gerard Axton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a fine chain shirt which he covers with white colored cloaks and clothing. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise green.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a pair of big game hunters, but was frequently ill as a child. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered dire rats who tried to eat his hand. Since then, he has sought to make the best of life.

Motivation: He is terrified, and will act out of fear; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Optimist. Flaws: Disease, Fearful. Bonds: Enemies. Occupation: Baker

Voice: Aggressive tone

Attributes [hide]

Gerard Axton, Male Human Cleric 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)7 (-2) 13 (+1)12 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 22000 cp. 1 Minor magic item.


Social Check DCs

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