Alexandre Staurheim, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He prefers to wear flannel. His hair is black, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He pushes his goals aggressively. He is also a coward if confronted.
History: Alexandre was born in the east. At a young age he loved to build and create. His first spouse was a Mayor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Doesn't want to be a Locksmith and was forced into it by his family.
Ideals: Joker, Persistence. Flaws: Fearful. Bonds: Attractive, Family. Occupation: Locksmith
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: Just what you see.
Jocelyn Shirley, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He has a long blonde beard with little hanging trinkets. His brown eyes have a joyful gleam in them most of the time.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He takes great joy in being the best Sage in town.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Jocelyn was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: Meet up once more with his childhood friend; and to be a crown-heir again
Ideals: Gifted. Bonds: Attractive, Enemies, Job, Adventurer. Occupation: Sage
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 40 pp.
Trey Moreno, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears black trousers with grey and blue striped suspenders. He wears various colorful collared shirts. His skin is also unnaturally pale. His chestnut hair is singed and shortened. He has a dull look in his green eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: A powerful brothel owner made him what he is. As a young adult he joined a group advocating for an improvement in Human conditions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A strong sense of loyalty to Human people; and human compassion
Flaws: Ugly, Shy, Antagonistic, Racist. Bonds: Mentor. Occupation: Herbalist
Voice: Loud with bravado
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Auran, Gnoll, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Hubert Soames, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he is wearing a long, blue, dusty cloak. His brown hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is skeptical of what others tell him and is slow to trust.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A few years later when the south was not economically sound they moved to his current location. He left for the east, certain he would find work there.
Motivation: To get a good night's sleep.
Ideals: Justice. Flaws: Insomniac, Shy, Antagonistic. Bonds: Immigrant. Occupation: Tailor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 500 gp.
Gerard Churchill, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of death around his neck, and a warhammer on his belt. His auburn hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He is a Weaver first and foremost. He believes firmly that knowledge should be universal. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He's also a talented Shipwright, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Fighting, Optimist, Gifted. Bonds: Attractive, Job. Occupation: Weaver
Voice: Boston accent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 8 (-1) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1200 sp.
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Their contribution stands as a beacon of hope for all adventurers!
