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NPC Generator

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Advanced [show]


Gerald Branson, Male Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he wears a well pressed and immaculate suit (or dress). He has done his best to style his red hair to look like a famous performer. His eyes are green and catlike.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is obsessed with a lost civilization.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Days after completing his studies, news broke out that his hometown was attacked by goblins. Gerald was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Gifted. Bonds: Attractive, Adventurer, Enemies, Debt. Occupation: Carpenter

Voice: Hard of hearing, loud

Attributes [hide]

Gerald Branson, Male Human Sorcerer 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)17 (+3) 16 (+3)10 (+0)
Skills Nature +6, Survival +6
Senses Passive Perception 13
Languages Common, Infernal, Draconic, Gnome
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466640000

Possessions: 90 pp. Smoky quartz (50 gp). Smoky quartz (50 gp). Aquamarine (1300 gp).


Social Check DCs


Nicholas Barclay, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He dresses like a well dressed Layabout does. He has a blonde handlebar mustache and slicked back blonde hair. He has a dull look in his brown eyes.

Personality: Aggressive, abrasive, and angry, Nicholas embodies much of what other species detest in the Humans. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. Due to his spouse's obsession with being a Barrister they were divorced and he won custody of their son. He worked as a Layabout, and he later adopted a second son.

Motivation: Doesn't want to be a Layabout and was forced into it by his family; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Layabout

Voice: Whispers

Attributes [hide]

Nicholas Barclay, Male Human Barbarian 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)10 (+0) 8 (-1)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. 1 Simple lock.


Social Check DCs


Solomon Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears violet trousers with tan and black striped suspenders. He wears various colorful collared shirts. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is red and curly. His fierce brown eyes like to dwell on things.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He plays an instrument quite well.

History: He was born into a rich family. His parents enrolled him in a Barbarian school at a young age so that he could practice his arcane talents. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and to reunite with his absent father

Ideals: Joker, Artistic, Gifted. Bonds: Rich, Family. Occupation: Body Guard

Voice: Complex vocabulary, royal

Attributes [hide]

Solomon Lindsay, Male Human Barbarian 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills Nature +3, Performance +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Tim Webley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his silver hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: Overbrimming with self-confidence, Tim isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born at the edge of vast plains. He helped his father out around the business and became quite the natural. He tends to his Dyer job now, and dutifully fulfills any obligations he has.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Impeccable. Flaws: Fearful. Bonds: Nature, Job, Adventurer. Occupation: Dyer

Voice: Sore throat, cough

Attributes [hide]

Tim Webley, Male Human Aristocrat 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)14 (+2) 11 (+0)11 (+0)
Skills Intimidation +2
Senses Passive Perception 10
Languages Common, Giant, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. 1 Magnifying glass. 1 Climber’s kit. 1 Masterwork Musical instrument.


Social Check DCs


Gilbert Kelsey, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears bulky pastel painted plate armor. He is bald on top and has large brown tufts of hair around his ears. His face is scarred and worn.

Personality: Eccentric and domineering, Gilbert will drive conversation. He has all his life been fascinated with singing.

History: Born in the north to a Marshal, Gilbert learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult.

Ideals: Athletic, Extrovert, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Marshal

Voice: Speaks with squeezed throat

Attributes [hide]

Gilbert Kelsey, Male Human Bard 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)10 (+0) 16 (+3)11 (+0)
Skills Athletics +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp. Golden pearl (40 gp). Coral (40 gp). 1 Half-Plate.


Social Check DCs

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