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NPC Generator

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Advanced [show]


Reynard Tindall, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair is smooth and relatively long. His gray unseeing eyes seem to look past you.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He has all his life been fascinated with painting.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has achieved small success as a Gardener.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Immigrant, Job. Occupation: Gardener

Voice: Sounds elderly

Attributes [hide]

Reynard Tindall, Male Human Commoner 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)7 (-2) 11 (+0)7 (-2)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp. Violet garnet (500 gp).


Social Check DCs


Geoffrey Gresham, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a red coat over a grey low-cut shirt, and a wide-brimmed hat upon his head. His hair is chestnut and curly. His blue eyes have a joyful gleam in them most of the time.

Personality: He is calm most of the time but flees social interaction. He does not believe in violence as a means to an end. He is a dedicated Guard but believes his peers are too gung-ho.

History: A powerful brothel owner made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Guard soon after.

Motivation: He feels threatened by others; and sabotage a competitor

Ideals: Pacifist. Flaws: Shy, Fearful. Bonds: Mentor, Job. Occupation: Guard

Voice: Boston accent

Attributes [hide]

Geoffrey Gresham, Male Human Ranger 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)14 (+2) 8 (-1)17 (+3)
Skills Athletics +2, Performance +6
Senses Passive Perception 9
Languages Common, Undercommon, Aquan
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 11000 sp. Violet garnet (900 gp). Banded agate (4 gp). Violet garnet (900 gp).


Social Check DCs


Lance Ramsay, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His moppish golden hair is in a traditional bowl cut. He wears a mask on his face.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is able to make almost anything out of random pieces of junk.

History: Lance was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He is searching for what he claims is his rightful reward.

Motivation: Sabotage a competitor; and he's looking for his big break

Ideals: Gifted. Bonds: Attractive, Job, Adventurer. Occupation: Carpenter

Voice: Old thin voice

Attributes [hide]

Lance Ramsay, Male Human Expert 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)9 (-1) 9 (-1)9 (-1)
Skills Acrobatics +5, Animal Handling +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 5000 sp. Black pearl (1200 gp). Fire opal (1100 gp). Violet garnet (1200 gp). Blue quartz (12 gp).


Social Check DCs


Cory Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His moppish chestnut hair is in a traditional bowl cut. His gray eyes dart from person to person.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a pair of adventurers, Cory grew up listening to his mother's many stories. His psionic abilities were realized during a raid on his village. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is currently in port desperately looking for someone to get him out; and meet up once more with his childhood friend

Ideals: Optimist, Gifted. Bonds: Poor, Slave, Adventurer. Occupation: Apothecary

Voice: growls and snarls, animalistic

Attributes [hide]

Cory Spaulding, Male Human Monk 8
Medium (5'1") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 28 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)14 (+2) 11 (+0)13 (+1)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 10
Languages Common, Draconic, Infernal
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 600 gp. Rhodochrosite (8 gp). Deep blue spinel (600 gp). Lapis lazuli (8 gp). Amethyst (120 gp). Black pearl (600 gp).


Social Check DCs


Diggory Chester, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears light armors faded through time and improper care, marred by sweets. He has blonde hair. This gray eyed northerner is not easily forgotten.

Personality: Diggory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is afraid of men and trembles around them

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Baker

Voice: Excited and jittery

Attributes [hide]

Diggory Chester, Male Human Ranger 8
Medium (6'0") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 21 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 5 (-3)15 (+2) 12 (+1)10 (+0)
Skills Acrobatics +2, Arcana +5
Senses Passive Perception 11
Languages Common, Undercommon, Ignan
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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