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NPC Generator

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Advanced [show]


Alex Ashton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He has a large black mantle and cape that has been intricately interwoven into his tan robe. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is extraordinarily eccentric. He never wears the same outfit twice, unless he absolutely has to.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally; and seeks redemption

Ideals: Artistic, Gifted. Flaws: Insane. Bonds: Poor, Attractive. Occupation: Fletcher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Alex Ashton, Male Human Rogue 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 6 (-2)13 (+1) 12 (+1)15 (+2)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 2 Alchemist’s fire.


Social Check DCs


Gerald Paxton, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. With a patchy golden beard and wild golden hair. His eyes are violet and catlike.

Personality: He is a Stableman first and foremost. He believes firmly that knowledge should be universal. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Gerald grew up listening to his father's many stories. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has worked as a Stableman like his father before him.

Motivation: To be a Animal Trainer again; and meet up once more with his childhood friend

Bonds: Job, Adventurer, Poor. Occupation: Stableman

Voice: Cold and demanding tone

Attributes [hide]

Gerald Paxton, Male Human Barbarian 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 43 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)10 (+0) 15 (+2)10 (+0)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 35000 sp. 1 Banded mail. 1 Breastplate.


Social Check DCs


Henry Brixton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His skin is fair and his fingers are delicate and long. His hair is silver and very short. His ears are large.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is obsessed with his god.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He went to a religious school and was inspired by the priests there in charitable deeds. He has been a successful dealer in antiques buying low and selling high.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur, Artistic. Flaws: Ugly. Bonds: Religious, Military. Occupation: Unemployed

Voice: Squeaky

Attributes [hide]

Henry Brixton, Male Human Warlock 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 16 (+3)11 (+0) 14 (+2)17 (+3)
Skills Deception +6, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 9000 sp. Hematite (13 gp). Banded agate (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Winchester, Male Human [Permalink]

Personal [hide]

Description: This western man wears tight fitting clothing which further accentuates his frame. His clothes are grease stained in places. His auburn hair is slicked back into a classic pompadour. This brown eyed westerner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A powerful necromancer made him what he is. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Trym and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Poor, Immigrant, Mentor. Occupation: Carter

Voice: Soft and melodious

Attributes [hide]

Trym Winchester, Male Human Monk 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)17 (+3) 12 (+1)14 (+2)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Druidic, Halfling, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Lance Camden, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears long strands of emerald and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has no hair. His green eyes are slightly larger than normal.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Lance was born the youngest of three triplets. His first spouse was a Bellfounder, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent mother.

Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich, Family. Occupation: Mayor

Voice: Dutch accent

Attributes [hide]

Lance Camden, Male Human Druid 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)18 (+4) 15 (+2)13 (+1)
Skills History +6, Nature +6
Senses Passive Perception 12
Languages Common, Giant, Gnome, Draconic, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 26000 cp. 1 Minor magic item.


Social Check DCs

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