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Advanced [show]


Heward Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears white painted combat armor at almost all times. He has a hunchback. He wears his brown hair down. His face is scarred and worn.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Athletic, Professionalism, Fighting. Flaws: Ugly. Occupation: Spy

Voice: Laughs frequently while speaking

Attributes [hide]

Heward Gladstone, Male Human Wizard 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)8 (-1) 13 (+1)9 (-1)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Cooper, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses like a well dressed Marshal does. He has a small bristly mustache and wavy brown hair. His eyes are hazel and beady.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Further he is a bit of a stoner and is frequently out of it.

History: Born to a Shoemaker, his father struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He inherited the family business which he has now maintained for 2 years.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and sabotage a competitor

Ideals: Justice. Flaws: Ugly, Addict. Bonds: Job, Poor. Occupation: Marshal

Voice: Rhymes sentences (sorry)

Attributes [hide]

Clerebold Cooper, Male Human Bard 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Athletics +4, Medicine +4
Senses Passive Perception 11
Languages Common, Goblin, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 200 gp.


Social Check DCs


John Cotton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He carries a battered whip and tarnished glaive as well. He has shaved his head bald. He has gray eyes and a white hat with a green feather.

Personality: He is witty, but his monotone delivery comes off as unnerving He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: John was born in the west. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and seeks redemption

Ideals: Fighting, Joker, Persistence. Flaws: Ugly, Shy. Occupation: Fortune-teller

Voice: Rhymes sentences (sorry)

Attributes [hide]

John Cotton, Male Human Barbarian 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 5 (-3)15 (+2) 11 (+0)15 (+2)
Skills Investigation +4, Stealth +1
Senses Passive Perception 10
Languages Common, Druidic, Celestial
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Aldous Lindsey, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has wavy golden hair. His thin eyebrows rest above his beady gray eyes.

Personality: Aldous is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a pair of adventurers, Aldous grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: Wishes to resurrect an old love; and he's looking for his big break

Ideals: Extrovert, Optimist. Flaws: Ugly. Bonds: Adventurer, In love. Occupation: Bellfounder

Voice: Low rumbling, strings words together

Attributes [hide]

Aldous Lindsey, Male Human Warlock 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 10 (+0)9 (-1)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 40000 cp.


Social Check DCs


Simon Thackeray, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is matted, messy, and big. He wears large thick round spectacles.

Personality: He is extraordinarily eccentric. He is able to fit into much smaller and tighter spaces than normal.

History: Born in a small village he learned the ways of the warrior from his father. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Athletic, Gifted. Flaws: Ugly, Insane. Occupation: Adventurer

Voice: Speaks with squeezed throat

Attributes [hide]

Simon Thackeray, Male Human Sorcerer 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)12 (+1) 11 (+0)11 (+0)
Skills Stealth +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs

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