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Advanced [show]


Reynard Chatham, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and typically wears white cloth garments or leather armor. His blonde hair is cut short. He has several tiny sapphire earrings on each ear.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has all his life been fascinated with music.

History: He was raised in a mountains tribe. Over the years he perfected his riding and shooting skills. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often.

Ideals: Athletic, Optimist, Artistic. Bonds: Rich, Nature. Occupation: Apothecary

Voice: Sounds elderly

Attributes [hide]

Reynard Chatham, Male Human Cleric 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)11 (+0) 10 (+0)8 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp.


Social Check DCs


Chad Remington, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears dark leathers with embroidery, and a wedding ring on his right hand. He wears his blonde hair up in a very large beehive style do. His violet eyes peer out from beneath his feathered tan hat.

Personality: He speaks before he thinks and is too direct. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: The child of a Carpenter, who enjoyed hunting, Chad was taken on many hunting expeditions. A freak accident while working with his Carpenter father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Impulsive, Disease. Bonds: In love, Slave, Nature. Occupation: Bookbinder

Voice: Whispers

Attributes [hide]

Chad Remington, Male Human Sorcerer 9
Medium (6'5") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 37 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 14 (+2)9 (-1)
Skills Insight +5, Nature +5
Senses Passive Perception 12
Languages Common, Undercommon, Auran
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366664

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Melancon, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a simple burlap shirt and baggy pants. He conceals his warhammer with his veritable burlap sack of a shirt. He wears his chestnut hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Norman grew up listening to his father's many stories. He married young, but lost his spouse to orcs. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: A deep hatred of orcs; and many orcs want him driven away

Ideals: Impeccable. Flaws: Ugly, Depressed. Bonds: Adventurer, Enemies. Occupation: Scribe

Voice: Stutters

Attributes [hide]

Norman Melancon, Male Human Ranger 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)16 (+3) 9 (-1)14 (+2)
Skills Arcana +5, Religion +5
Senses Passive Perception 9
Languages Common, Ignan, Halfling, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 14000 sp.


Social Check DCs


Bertram Nash, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His silver hair is greasy and uncared for. He wears a mask on his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is obsessed with his god.

History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs; and he feels threatened by others

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Religious, Poor. Occupation: Butcher

Voice: Squeaky

Attributes [hide]

Bertram Nash, Male Human Fighter 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Theobald Mori, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting blue shirt and pants. He wears his red hair up. His gray eyes are slightly larger than normal.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born the only child of a wealthy merchant. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Shy. Bonds: Family, Adventurer, Job. Occupation: Layabout

Voice: Puts emphasis on the wrong words

Attributes [hide]

Theobald Mori, Male Human Cleric 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 18 (+4)13 (+1) 12 (+1)11 (+0)
Skills Acrobatics +0, Stealth +0
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs

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