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NPC Generator

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Advanced [show]


Drogo Kensley, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He prefers to wear pastel pants and tee shirts. His whole body is exceptionally muscular. He has done his best to style his chestnut hair to look like a famous performer. His blue unseeing eyes seem to look past you.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Animals are drawn to him, and he is able to talk to them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Drogo was born on a far northern desert where he grew up under the tutelage of his father, an expert Painter. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and doesn't want to be a painter and was forced into it by his family

Ideals: Gifted. Flaws: Disease, Selfish, Insomniac. Bonds: Immigrant. Occupation: Painter

Voice: Jamaican accent

Attributes [hide]

Drogo Kensley, Male Human Bard 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)11 (+0) 15 (+2)11 (+0)
Skills Acrobatics +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 120 pp.


Social Check DCs


Adelard Beitz, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a Stetson hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: While he acts the brute, he is far gentler than he would appear. He is skeptical of what others tell him and is slow to trust.

History: He was born several months after his father was called into army service. He dropped out of school before completing his studies. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Fighting, Logical. Flaws: Shy. Bonds: Military, Enemies. Occupation: Banker

Voice: Forgets to breathe while speaking

Attributes [hide]

Adelard Beitz, Male Human Warlock 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)11 (+0) 17 (+3)8 (-1)
Skills Investigation +2, Persuasion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Tim Bentley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears rags and sports a simple walking cane. He has a hunchback. His silver hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with a lost civilization.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From there he went from mercenary job to mercenary job. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Shy, Disease, Insomniac. Bonds: Poor, Adventurer. Occupation: Merchant

Voice: Can't modulate volume

Attributes [hide]

Tim Bentley, Male Human Ranger 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 40 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)13 (+1) 9 (-1)8 (-1)
Skills Perception +1, Performance +1
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Tourmaline (90 gp). Tourmaline (90 gp). Star rose quartz (40 gp). Pink pearl (90 gp). 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Ernest Bentham, Male Human [Permalink]

Personal [hide]

Description: This man wears a black costume with the symbols of magic on his torso. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His black hair is smooth and relatively long. His eyes are amber and catlike.

Personality: He is fixated on the number 24. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He takes great joy in being the best Engraver in town.

History: Ernest was raised in a hard working conservative environment. While studying, he fell in love. They married and had a son. He inherited the family business which he has now maintained for 4 years.

Motivation: Marry his sister to traveling adventurers; and money/treasure

Flaws: Insane. Bonds: Rich, Job, In love, Family. Occupation: Engraver

Voice: Mumbles to self between sentences

Attributes [hide]

Ernest Bentham, Male Human Druid 9
Medium (6'1") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 41 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)13 (+1) 17 (+3)13 (+1)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464432100

Possessions: 10000 sp.


Social Check DCs


Solomon Beitz, Male Human [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He wears silk and lounges about seductively. He keeps his silver hair in a pixie cut. His eyes are likewise amber.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the north, but his parents moved at a very young age to the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the north, certain he would find work there.

Motivation: His religion dominates his actions.

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Religious. Occupation: Gardener

Voice: Spanish accent

Attributes [hide]

Solomon Beitz, Male Human Commoner 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)14 (+2) 15 (+2)14 (+2)
Skills Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp. Lapis lazuli (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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