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Advanced [show]


Percival Camden, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His chestnut hair is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He comes from a rich southern family. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Percival took refuge in the large cave and found the beat up falchion and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often; and he loathes his own lifestyle

Ideals: Entrepeneur, Athletic. Flaws: Depressed. Bonds: Attractive, Rich, Nature. Occupation: Cook

Voice: Smoker's lung

Attributes [hide]

Percival Camden, Male Human Commoner 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 44 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)13 (+1) 13 (+1)11 (+0)
Skills Athletics +6, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Chatham, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is portly but not overly obese. His white hair is still thick. He has a tattooed face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is frequently practicing swordplay.

History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He has been saving his money to try and buy his sister's freedom.

Motivation: He wants to get laid; and he is unsatisfied with his job

Flaws: Ugly. Bonds: Military, Job, Family, Has a crush. Occupation: Barkeep

Voice: Spits and sputters

Attributes [hide]

Thomas Chatham, Male Human Expert 9
Medium (6'2") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 52 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4

Possessions: 1700 gp. Rose (50 gp). Amber (150 gp). Jasper (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Whitby, Male Human [Permalink]

Personal [hide]

Description: An older man who has the majority of his body covered in plate, he is not a threatening figure. His white hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He pushes his goals aggressively. He is also a coward if confronted.

History: Hugh lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: An old rival family wants him found; and he feels threatened by others

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Family. Occupation: Tailor

Voice: Jamaican accent

Attributes [hide]

Hugh Whitby, Male Human Bard 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 10 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)12 (+1) 12 (+1)10 (+0)
Skills Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Peter Graham, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear flannel. He keeps his long blonde hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He would rather hide behind his crafts than deal with other people.

History: He was born in a small plains village. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wants to have a good time and be beloved

Ideals: Optimist, Artistic, Gifted. Flaws: Shy. Bonds: Nature. Occupation: Mason

Voice: Soothing and warm

Attributes [hide]

Peter Graham, Male Human Wizard 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)18 (+4) 15 (+2)11 (+0)
Skills History +6, Performance +2
Senses Passive Perception 12
Languages Common, Gnoll, Halfling, Druidic, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 11000 cp.


Social Check DCs


Gunter Tyndall, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is long and blonde with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. His violet unseeing eyes seem to look past you.

Personality: He will rave to anyone who will listen. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A freak accident while working with his Stylist father left him crippled. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Gunter never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Flaws: Disease, Insane. Bonds: Poor, In love, Military. Occupation: Knight

Voice: High pitched, excited

Attributes [hide]

Gunter Tyndall, Male Human Warlock 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 12 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 7 (-2)14 (+2) 15 (+2)10 (+0)
Skills Arcana +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: Just what you see.


Social Check DCs

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