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Advanced [show]


Roger Upton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. His auburn hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Abrasive and pushy, he has a hard time making friends. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in a small desert village. Roger was born on a far western desert where he grew up under the tutelage of his father, an expert Jeweler. After a long history of fighting, Roger and his spouse have recently divorced.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Flaws: Antagonistic, Fearful. Bonds: Poor, Nature, Immigrant. Occupation: Jeweler

Voice: Speaks with squeezed throat

Attributes [hide]

Roger Upton, Male Human Warrior 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)14 (+2) 12 (+1)17 (+3)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Undercommon, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Odo Hadley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair, while still mostly black, has prominent grey streaks. His thin eyebrows rest above his beady amber eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Odo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother

Ideals: Athletic. Flaws: Ugly, Selfish. Bonds: Poor, Family. Occupation: Miner

Voice: Thin and wheezing

Attributes [hide]

Odo Hadley, Male Human Commoner 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)15 (+2) 8 (-1)13 (+1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 9
Languages Common, Abyssal, Infernal
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and he perpetually has his ceremonial dagger ready. His hair is red and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Balimaar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable, Optimist. Flaws: Insane. Bonds: Poor. Occupation: Banker

Voice: Ums and uhs a lot

Attributes [hide]

Balimaar Gracey, Male Human Fighter 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 59 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)14 (+2) 17 (+3)14 (+2)
Skills History +5, Medicine +6
Senses Passive Perception 13
Languages Common, Draconic, Terran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Gold music box (2000 gp). Gold and topaz bottle stopper cork (700 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).


Social Check DCs


Cory Clinton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He wears tight fitting clothing which further accentuates his frame. His hair, while still mostly black, has prominent grey streaks. He wears a mask on his face.

Personality: He is overprotective of those who hire his services. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 13th year, his parents were killed by a orcs raid, leaving Cory alone in the world. After a stint in an orphanage, he was adopted. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: A need for knowledge about a nearby landmark; and a deep hatred of orcs

Flaws: Secretive. Bonds: Attractive, Guardian, Immigrant, Enemies, Adventurer. Occupation: Adventurer

Voice: Dark and ominous

Attributes [hide]

Cory Clinton, Male Human Warlock 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)14 (+2) 16 (+3)16 (+3)
Skills Religion +4, Stealth +4
Senses Passive Perception 13
Languages Common, Goblin, Giant
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Justin Beckwith, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has a small bristly mustache and wavy chestnut hair. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is an amazing painter.

History: A powerful wizard made him what he is. There was a wharf not far from home where he often wandered off to fish. After a long history of fighting, Justin and his spouse have recently divorced.

Motivation: To unite with his sister; and an old rival family wants him found

Ideals: Gifted. Flaws: Antagonistic. Bonds: Mentor, Nature, Family. Occupation: Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

Justin Beckwith, Male Human Druid 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)6 (-2) 14 (+2)9 (-1)
Skills Intimidation +1, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 22000 sp. 1 Minor magic item.


Social Check DCs

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