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Advanced [show]


Trey Winthrop, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries a battered kukri and tarnished monstrous two handed axe as well. He wears his hair in dreadlocks. His eyes are hazel and catlike.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. Energy wise he seems alert and responsive.

History: Born to a Servant, his father struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Professionalism. Bonds: Attractive, Poor. Occupation: Adventurer

Voice: Speaks in third person

Attributes [hide]

Trey Winthrop, Male Human Paladin 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)16 (+3) 10 (+0)10 (+0)
Skills Athletics +4, Nature +6
Senses Passive Perception 10
Languages Common, Celestial, Orc, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Ogden, Male Human [Permalink]

Personal [hide]

Description: He wears red trousers with white and tan striped suspenders. He wears various colorful collared shirts. He is portly but not overly obese. He has styled his white hair well, parting it to the left. He wears large thick round spectacles.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Wymar took refuge in the old dungeon and found the beat up crossbow and armor he uses now. He hasn't been sleeping well lately.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Justice, Impeccable. Flaws: Insomniac. Bonds: Nature. Occupation: Doctor

Voice: Sighs a lot, exhausted

Attributes [hide]

Wymar Ogden, Male Human Commoner 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)10 (+0) 10 (+0)9 (-1)
Skills Acrobatics +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Roger Badger, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a pastel poncho over his likewise colored trousers and shirt. He has no hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Roger was born in the west. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To get a good night's sleep.

Ideals: Persistence. Flaws: Ugly, Insomniac, Shy, Secretive. Occupation: Bookbinder

Voice: French accent

Attributes [hide]

Roger Badger, Male Human Adept 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills Athletics +4, Religion +4
Senses Passive Perception 12
Languages Common, Ignan, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 60 pp. White pearl (100 gp).


Social Check DCs


Bernard Langston, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has brown hair. He has gleaming, smiling gray eyes.

Personality: Cocky and sure of himself, he believes he is the best Slave Trader born in the past three hundred years. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He got into the Slave Trader business at a young age. He made a point of taking high paying jobs and getting most of it up front. He's also a talented Guard, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and he has a rivalry with the church that dominates his actions

Ideals: Justice. Bonds: Rich, Job, Adventurer, Religious. Occupation: Slave Trader

Voice: Ums and uhs a lot

Attributes [hide]

Bernard Langston, Male Human Monk 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)12 (+1) 16 (+3)11 (+0)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Blue quartz (10 gp). Black pearl (400 gp). Jasper (50 gp).


Social Check DCs


Trym Snowdon, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a kukri on his belt. He carries with him a set of kukris on his belt, each one with a amber on the hilt. His long white hair reaches down to his waist. His brown eyes dart from person to person to random spaces in the air.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a minor phobia of water and hates getting wet.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his father's forge. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and balancing his hectic life and new ruler responsibilities is difficult

Ideals: Fighting, Logical. Flaws: Fearful. Bonds: Job, Rich. Occupation: Ruler

Voice: Pirate accent

Attributes [hide]

Trym Snowdon, Male Human Barbarian 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 41 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)11 (+0) 10 (+0)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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