Wymar Burton, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Courier, and he perpetually has his hand crossbow ready. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Further he is a bit of a stoner and is frequently out of it.
History: He got into the Courier business at a young age. His father took him hunting and taught him how to get in the mind of other creatures. He has achieved small success as a Courier.
Motivation: Sabotage a competitor; and he's repulsed by the pc
Ideals: Fighting, Impeccable. Flaws: Addict, Antagonistic. Bonds: Job, Nature. Occupation: Courier
Voice: Russian accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 49 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 19 (+4) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 600 gp. 1 Full Plate. 1 Banded mail. 1 Masterwork Light wooden shield. 1 Darkwood Shield.
Nicholas Webley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is generally well dressed albeit a few years behind the times. His red hair is thinning but still full. His skin is flawless and his green eyes scan people very quickly.
Personality: Confrontational and typically high on some drug or another. He does not believe in violence as a means to an end. He is a dedicated Carpenter but believes his peers are too gung-ho.
History: He was born several months after his father was called into army service. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.
Motivation: Further expansion of business; and he loathes his own lifestyle
Ideals: Pacifist. Flaws: Addict. Bonds: Attractive, Military, Poor. Occupation: Carpenter
Voice: Spits words with contempt
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 7 (-2) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Trym Shipley, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. His hair, while still mostly red, has prominent grey streaks. His eyes are likewise blue. His teeth are white and perfect.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a small toy that he constantly fidgets with.
History: He comes from a rich northern family. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Ideals: Joker. Flaws: Addict, Fearful. Bonds: Attractive, Rich. Occupation: Knight
Voice: Shortens vowels
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 38 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Ignan, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +5
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gerald Dumph, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears tight fitting clothing which further accentuates his frame. His black hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. As long as the job gets done he does not care how it got done.
History: Gerald was born the youngest of three triplets. In his 11th year, his parents were killed by a drow raid, leaving Gerald alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Gerald was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: Many drow want him driven away; and his spouse's relatives view him with great suspicion
Ideals: Joker, Professionalism. Bonds: Attractive, Family, Enemies. Occupation: Beggar
Voice: Jittery and nervous
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 21 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 13 (+1) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Terran, Elven
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 900 gp. Citrine (30 gp). Alexandrite (200 gp).
Hunter Carlyle, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a worn and beaten armor. With bright silver hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Hunter was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Gifted, Philantrophist. Flaws: Cynical, Insane. Bonds: Religious. Occupation: Performer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 24 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 7 (-2) | 5 (-3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +7
Possessions: 3000 sp. Red garnet (130 gp). Aquamarine (1300 gp). Star rose quartz (70 gp). Red spinel (130 gp).
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