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NPC Generator

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Advanced [show]


Bertram Kendal, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears a tan broad hat and tan clothes. He has done his best to style his white hair to look like a famous performer. His skin is flawless and his violet eyes scan people very quickly.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born several months after his father was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. He hasn't been sleeping well lately.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Extrovert, Impeccable. Flaws: Depressed, Insomniac. Bonds: Attractive, Military. Occupation: Dilettante

Voice: pre-pubescent

Attributes [hide]

Bertram Kendal, Male Human Sorcerer 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)14 (+2) 16 (+3)9 (-1)
Skills Performance +1
Senses Passive Perception 13
Languages Common, Druidic, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 18000 sp. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Rolf Dryden, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He wears a lot of dark rich colors, with gold accents. He wears his hair in dreadlocks. His amber eyes have a joyful gleam in them most of the time.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He also has developed a complete distrust of the Merchant profession.

History: Born in the north his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Expand his business.

Flaws: Selfish, Shy. Bonds: Attractive, Job, Poor. Occupation: Tanner

Voice: German accent

Attributes [hide]

Rolf Dryden, Male Human Sorcerer 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)7 (-2) 16 (+3)14 (+2)
Skills Insight +6, Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Percival Wellington, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is dressed in a clean grey cloak covering his clean studded leather. His hair is always cut to a buzz. He is baby faced.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He is the product a well kept family trust fund and as such has never really known need. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Flaws: Impulsive, Racist. Bonds: Attractive, Rich. Occupation: Laborer

Voice: Dutch accent

Attributes [hide]

Percival Wellington, Male Human Rogue 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)14 (+2) 6 (-2)7 (-2)
Skills History +4, Medicine +0
Senses Passive Perception 8
Languages Common, Celestial, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3100 sp.


Social Check DCs


Nicholas Wharton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a long, brown cloak. His hair, while still mostly brown, has prominent grey streaks. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He exudes charisma. He is a tour de force of persuasion. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His homeland was ravaged by war and he spent much of his life rebuilding it. He has set out to sabotage the competition.

Motivation: To be a Unemployed again; and a strong sense of loyalty to human people

Flaws: PTSD, Racist. Bonds: Attractive, Job, Rich. Occupation: Roofer

Voice: Low rumbling, strings words together

Attributes [hide]

Nicholas Wharton, Male Human Expert 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 25 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 10 (+0)12 (+1) 14 (+2)13 (+1)
Skills Nature +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1

Possessions: 800 gp. Azurite (14 gp). Aquamarine (700 gp). Banded agate (14 gp). 1 Minor magic item.


Social Check DCs


Aldous Reid, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a colorful flower in his white hair. His amber eyes have a joyful gleam in them most of the time.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a necromancer, Aldous was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Knight

Voice: Whispers

Attributes [hide]

Aldous Reid, Male Human Ranger 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)12 (+1) 15 (+2)15 (+2)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 20000 cp.


Social Check DCs

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