Henry Colby, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His silver hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Henry abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was granted arcane powers by his dying brother.
Motivation: He desires power and/or immortality; and he wants to get laid
Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Healer
Voice: Soft and melodious
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 36 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Celestial, Undercommon, Infernal
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 800 gp. Azurite (4 gp). Golden yellow topaz (1100 gp). Peridot (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adelard Dudley, Male Human [Permalink]
Personal [hide]
Description: He wears brown trousers with green and black striped suspenders. He wears various colorful collared shirts, and carries lances. His silver hair is singed and shortened. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Adelard was born the youngest of three triplets. Adelard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Regain custody of his son; and to unite with his sister
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Family, Nature. Occupation: Fisher
Voice: Eastern European accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 500 gp. 1 Half-Plate.
Balimaar Dudley, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. He has shaved his head bald. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is business-like. He takes instructions and follows them to the letter. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He'd like to take his coworkers down a peg; and wants to have a good time and be beloved
Ideals: Professionalism. Flaws: Hedonist. Bonds: Attractive, Poor. Occupation: Weaver
Voice: Shortens vowels
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 20 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 3000 sp.
Hunter Tattersall, Male Human [Permalink]
Personal [hide]
Description: He sports green clothing, slightly heavier than average wear. He carries with him a set of quarterstaffs on his belt, each one with a emerald on the hilt. His silver hair is kept up in a ponytail inside a feathered hat. His eyes are a pleasant hazel.
Personality: Cocky and sure of himself, he believes he is the best Unemployed born in the past three hundred years. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Hunter hails from a village terrorized by brigands. His father was very strict, and drilled into him lessons on being the perfect gentleman. He tends to his Unemployed job now, and dutifully fulfills any obligations he has.
Motivation: Revenge.
Ideals: Fighting, Gifted, Impeccable. Bonds: Job, Enemies. Occupation: Unemployed
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Everard Garrick, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red hair, when down, is lengthy. He wears an eyepatch.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is afraid of women and trembles around them
History: Everard lived on a farm with his father, near the main road leading to a nearby town. His father had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has money and likes to spend it.
Flaws: Ugly, Shy. Bonds: Rich, Job, Family. Occupation: Herbalist
Voice: Pronounces O like U
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 37 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 200 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
