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Advanced [show]


Trey Leighton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tight fitting clothing which further accentuates his frame. His tied-back hair is red. He wears round tiny glasses practically rammed into his face.

Personality: Prone to second guessing himself, he comes off as nervous. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the west was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's in love; and he would like to get married and retire

Ideals: Joker, Gifted. Flaws: Shy. Bonds: Attractive, Poor, Immigrant. Occupation: Glassblower

Voice: High pitched, excited

Attributes [hide]

Trey Leighton, Male Human Commoner 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 6 (-2)14 (+2) 14 (+2)13 (+1)
Skills History +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Terran, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1200 sp. 1 Tanglefoot bags. 1 Antitoxin.


Social Check DCs


Heward Merton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is renowned for his bright blue suits and hats. His long golden hair reaches down to his waist. His gray eyes are passionate and lively.

Personality: He dislikes all the random violence that takes place in the east. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Heward grew up listening to his father's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has dedicated himself to building a better world.

Motivation: Wants to have a good time and be beloved; and wants to open a new tavern

Ideals: Pacifist, Extrovert, Optimist. Bonds: Attractive, Adventurer, Job. Occupation: Spice Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Heward Merton, Male Human Aristocrat 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)15 (+2) 13 (+1)7 (-2)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 29000 sp. 1 Minor magic item.


Social Check DCs


Henry Sharps, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and wears a white shirt with thin red vertical stripes and grey pants. His right hand appears badly burned and disfigured. His silver hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He receives visions of the future at random moments

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 14th year, his parents were killed by a goblins raid, leaving Henry alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Henry was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Ideals: Gifted. Flaws: Insane, Disease. Bonds: Enemies. Occupation: Glassblower

Voice: Jamaican accent

Attributes [hide]

Henry Sharps, Male Human Warrior 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 54 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)9 (-1) 15 (+2)10 (+0)
Skills Medicine +5, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Ralf Carlton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is dressed in earthy colors with a blue and black handkerchief worn on his right side. His golden hair, when down, is lengthy. His eyes are a pleasant brown.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He receives visions of the future at random moments

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. After coming to the age of reason, Ralf took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west.

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Greedy. Bonds: Poor, Military. Occupation: Masseuse

Voice: Low rumbling, strings words together

Attributes [hide]

Ralf Carlton, Male Human Monk 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 18 (+4)14 (+2) 15 (+2)14 (+2)
Skills Acrobatics +4, History +4
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp. 1 Small steel mirror. 1 Magnifying glass. 1 Masterwork Artisan’s tools.


Social Check DCs


Peter Rodney, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He usually wears his pastel robe and has his hand crossbow always slung over his shoulder. He has a hunchback. His chestnut hair is kept up in a ponytail inside a feathered hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Further he is a bit of a stoner and is frequently out of it.

History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Tanner for the past few years.

Motivation: To be a Miner again.

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Job, Military. Occupation: Tanner

Voice: Timid voice

Attributes [hide]

Peter Rodney, Male Human Paladin 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 52 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)8 (-1) 14 (+2)15 (+2) 13 (+1)15 (+2)
Skills Medicine +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Abyssal, Terran
Attacks Melee -1 / 2d6-4, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 100 gp.


Social Check DCs

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