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Advanced [show]


Kyle Kent, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of sickles on his belt, each one with a sapphire on the hilt. He wears his hair in dreadlocks. His fierce violet eyes like to dwell on things.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He also has developed a complete distrust of the Navigator profession.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Job, Military. Occupation: Guard

Voice: Raspy

Attributes [hide]

Kyle Kent, Male Human Cleric 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 21 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)14 (+2) 14 (+2)11 (+0)
Skills History +5, Survival +5
Senses Passive Perception 12
Languages Common, Draconic, Terran
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: Fiery yellow corundum (800 gp). Tourmaline (140 gp). Blue quartz (8 gp). 1 Minor magic item.


Social Check DCs


Don Weston, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He sports green clothing, slightly heavier than average wear. His blonde hair is cut jaggedly and amateurishly. His violet eyes peer out from beneath his top green hat.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. As long as the job gets done he does not care how it got done.

History: Born to a pair of adventurers, Don grew up listening to his father's many stories. A gifted student he started as a Roofer, but he got bored and became a Knight. He has worked as a Knight like his father before him.

Motivation: He feels threatened by others; and to reunite with his old friends

Ideals: Professionalism. Flaws: Selfish, Fearful. Bonds: Adventurer, Job. Occupation: Knight

Voice: Voice breaks

Attributes [hide]

Don Weston, Male Human Warlock 8
Medium (5'11") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 41 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)13 (+1) 12 (+1)11 (+0)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 12000 sp.


Social Check DCs


John Spaulding, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, blue, dusty cloak. With bright brown hair and a scraggly beard. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of northern immigrants he idolized his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Barkeep. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Barkeep; and he's looking for his big break

Ideals: Athletic. Flaws: Sensitive. Bonds: Attractive, Adventurer, Immigrant, Has a crush. Occupation: Mayor

Voice: Hard of hearing, loud

Attributes [hide]

John Spaulding, Male Human Monk 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 6 (-2)13 (+1) 16 (+3)17 (+3)
Skills Persuasion +5, Stealth +2
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Hubert Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His blonde hair is long and unkept. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Stoic and calm, he prefers to meditate than take action. Around other people he will do his best to conceal his emotions and appear jolly.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Disciplined. Flaws: Ugly, Addict, Shy. Bonds: Rich. Occupation: Sellsword

Voice: Timid voice

Attributes [hide]

Hubert Barclay, Male Human Aristocrat 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills History +3, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1800 sp.


Social Check DCs


Ernest Washington, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a brown poncho over his likewise colored trousers and shirt. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Wants to work out more often; and an old rival family wants him found

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Family, Rich. Occupation: Servant

Voice: Draws out vowels

Attributes [hide]

Ernest Washington, Male Human Wizard 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)16 (+3) 14 (+2)9 (-1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Goblin, Giant, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 1300 sp.


Social Check DCs

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