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NPC Generator

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Advanced [show]


Raymond Winthrop, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses in collared shirts and wears a proper scarf over his head. His white hair is unkempt and raggedy. This brown eyed northerner is not easily forgotten.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A true patriot, Raymond would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Raymond lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Armorer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now spends his time doing works of charity.

Motivation: Regain custody of his daughter.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Military, Family. Occupation: Fisher

Voice: Relaxed voice

Attributes [hide]

Raymond Winthrop, Male Human Rogue 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)7 (-2) 17 (+3)11 (+0)
Skills Nature +1, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp. Onyx (30 gp). Silver pearl (130 gp). Star ruby (800 gp). Chalcedony (30 gp).


Social Check DCs


Thomas Middleton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a colorful flower in his red hair. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily eccentric. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born the only child of a wealthy merchant. After coming to the age of reason, Thomas took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the east

Ideals: Entrepeneur, Gifted. Flaws: Insane. Bonds: Attractive. Occupation: Unemployed

Voice: Low rumbling, strings words together

Attributes [hide]

Thomas Middleton, Male Human Monk 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 12 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 6 (-2)16 (+3) 11 (+0)10 (+0)
Skills Acrobatics +1, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Elven, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +2

Possessions: 200 gp. Hematite (15 gp). Carnelian (50 gp). Aquamarine (900 gp). 1 Minor magic item.


Social Check DCs


Reynard Ainsley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is generally well dressed albeit a few years behind the times. He is tall, broad shouldered and powerfully built. His auburn hair is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of eastern immigrants he idolized his father. A gifted student he started as a Bowyer, but he got bored and became a Bricklayer. He has worked as a Bricklayer like his father before him.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother

Flaws: Selfish. Bonds: Attractive, Job, Immigrant, Family. Occupation: Bricklayer

Voice: Irish accent

Attributes [hide]

Reynard Ainsley, Male Human Paladin 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)16 (+3) 15 (+2)17 (+3)
Skills Deception +5
Senses Passive Perception 12
Languages Common, Auran, Druidic, Celestial
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 34000 sp.


Social Check DCs


Reynard Ryley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black tunic with green highlights, and long blue pants that bunch up around his shoes. With a patchy blonde beard and wild blonde hair. He has several tiny amethyst earrings on each ear.

Personality: He can speak with the recently deceased. He believes the world needs to unite to get rid of brigands once and for all.

History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Ugly, Greedy. Bonds: Rich, Enemies, Military. Occupation: Fletcher

Voice: growls and snarls, animalistic

Attributes [hide]

Reynard Ryley, Male Human Aristocrat 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)13 (+1) 17 (+3)17 (+3)
Skills Deception +5, Survival +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Charles Wakefield, Male Human [Permalink]

Personal [hide]

Description: A 5'4" western man, he is well dressed, constantly wearing a tan suit, black shirt, and brown tie. His long red hair reaches down to his waist. His fair skin shows little sign of his aristocratic breeding.

Personality: Confrontational and typically high on some drug or another. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Sold as a small child to a necromancer, Charles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Map Maker, but he was a colossal failure. He struck the Farmer job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Joker. Flaws: Addict. Bonds: Attractive, Mentor, Job. Occupation: Farmer

Voice: Aggressive tone

Attributes [hide]

Charles Wakefield, Male Human Wizard 9
Medium (5'4") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 35 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)11 (+0) 12 (+1)9 (-1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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