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Advanced [show]


Gilbert Snape, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears clothing that is held on in multiple layers but all of it is in poor condition. His golden hair is heavily combed to the left. He is very pretty but has cold, dead eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Gilbert was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the west, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Secretive. Bonds: Poor, Immigrant, Attractive. Occupation: Painter

Voice: French accent

Attributes [hide]

Gilbert Snape, Male Human Barbarian 8
Medium (6'1") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 52 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)17 (+3) 10 (+0)14 (+2)
Skills Deception +5, Religion +6
Senses Passive Perception 10
Languages Common, Abyssal, Aquan, Ignan
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 600 gp.


Social Check DCs


Chad Ridley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and wears silk and lounges about seductively. His right leg appears badly burned and disfigured. With a patchy brown beard and wild brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His tongue was cut out and he uses sign language. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.

Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Insane, Disease. Bonds: Attractive. Occupation: Mortician

Voice: Booming voice

Attributes [hide]

Chad Ridley, Male Human Rogue 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)10 (+0) 15 (+2)13 (+1)
Skills History +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Peter Wordsworth, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tight fighting clothing, which leaves very little to the imagination. His black hair is lengthy. He wears an eyepatch.

Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with a lost civilization.

History: Peter was born in the south. At a young age he loved to build and create. Peter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He desires power and/or immortality.

Ideals: Fighting, Disciplined, Persistence. Flaws: Ugly. Bonds: Adventurer. Occupation: Painter

Voice: Booming voice

Attributes [hide]

Peter Wordsworth, Male Human Warrior 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)16 (+3) 16 (+3)8 (-1)
Skills Acrobatics +1, Intimidation +1
Senses Passive Perception 13
Languages Common, Druidic, Halfling, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1

Possessions: 18000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Chad Holton, Male Human [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of his god around his neck, and a sai on his belt. He has a penchant for wearing a ring with an oversized topaz on his left hand. He has shaved his head bald. His violet eyes have a joyful gleam in them most of the time.

Personality: He dislikes all the random violence that takes place in the east. He invites people to come help in his community garden.

History: He was born at the edge of vast plains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now spends his time doing works of charity.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Pacifist, Philantrophist. Bonds: Rich, Nature. Occupation: Courier

Voice: Italian accent

Attributes [hide]

Chad Holton, Male Human Aristocrat 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)9 (-1) 15 (+2)15 (+2)
Skills Intimidation +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 5000 cp.


Social Check DCs


Theobald Clare, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has dyed his greying black hair a little too much giving a sharp black color. He has violet eyes and a brown hat with a red feather.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Theobald took refuge in the ruined castle and found the beat up morningstar and armor he uses now. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He desires power and/or immortality; and marry his brother to traveling adventurers

Ideals: Entrepeneur, Gifted. Bonds: Adventurer, Family, Nature. Occupation: Armorer

Voice: Speaks in third person

Attributes [hide]

Theobald Clare, Male Human Ranger 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)12 (+1) 12 (+1)15 (+2)
Skills Investigation +3, Performance +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 80 pp. 1 Half-Plate.


Social Check DCs

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