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NPC Generator

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Advanced [show]


Tim Conway, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a blue collared shirt and grey pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His blonde hair is braided into rings. His hazel eyes dart from person to person to random spaces in the air.

Personality: Tim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. When he's not drinking or sleeping the drinks off, he's doing music.

History: Born to a pair of adventurers, Tim grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. During his travels, Tim and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Tim discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Tim fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Meet up once more with his childhood friend; and marry his sister to traveling adventurers

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Adventurer, Family. Occupation: Soapmaker

Voice: Uses sign language

Attributes [hide]

Tim Conway, Male Human Paladin 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 45 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 10 (+0)5 (-3) 7 (-2)11 (+0)
Skills Acrobatics +7, Intimidation +3
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 2d8-3, Ranged +7 / 2d8+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1100 gp. Pink pearl (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Skelton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He wears loose pants and a collared shirt complete with sweater beneath his coat, and his gloved hand is found clutching a club. He has shaved his head bald. His eyes are likewise green. His teeth are white and perfect.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is skeptical of what others tell him and is slow to trust.

History: Bernard lived on a farm with his mother, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Family, Rich. Occupation: Sellsword

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bernard Skelton, Male Human Cleric 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)7 (-2) 15 (+2)11 (+0) 14 (+2)12 (+1)
Skills Athletics -1, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp.


Social Check DCs


Justin Carlyle, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has wavy silver hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to loving parents in a slum to the south. A gifted student he started as a Doctor, but he got bored and became a Ploughman. He is searching for what he claims is his rightful reward.

Motivation: Human compassion; and wants to open a new tavern

Flaws: Ugly, Racist. Bonds: Adventurer, Job, Poor. Occupation: Ploughman

Voice: Hard of hearing, loud

Attributes [hide]

Justin Carlyle, Male Human Paladin 8
Medium (6'2") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 56 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)6 (-2) 14 (+2)13 (+1)
Skills Animal Handling +5, History +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Blue quartz (10 gp). Amethyst (140 gp). Jasper (60 gp). Chrysoprase (60 gp). Smoky quartz (60 gp). Aquamarine (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Wellington, Male Human [Permalink]

Personal [hide]

Description: He wears a grey top hat and grey clothes. He has a slight overbite and is overall scrawny. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.

Personality: He is a Blacksmith first and foremost. He believes firmly that knowledge should be universal. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the west to a Blacksmith, Manfred learned a great deal about his mother's area of expertise. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Persistence. Flaws: Ugly, Shy, Insane. Bonds: Job, Adventurer. Occupation: Blacksmith

Voice: Spits and sputters

Attributes [hide]

Manfred Wellington, Male Human Ranger 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)14 (+2) 13 (+1)16 (+3)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Sylvan, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. Onyx (60 gp). Hematite (13 gp). Moss agate (13 gp).


Social Check DCs


Guy Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has done his best to style his brown hair to look like a famous performer. His face is scarred and worn.

Personality: He speaks before he thinks and is too direct. He is a great chef.

History: A powerful brothel owner made him what he is. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and seeks redemption

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Mentor, Poor. Occupation: Bounty Hunter

Voice: Spits and sputters

Attributes [hide]

Guy Sheldon, Male Human Ranger 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)13 (+1) 8 (-1)17 (+3)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp. 2 Antitoxin. 1 Smokesticks. 5 Acid flasks.


Social Check DCs

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