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NPC Generator

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Advanced [show]


Wymar Sheldon, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His tied-back hair is black. He has gleaming, smiling hazel eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a Shepherd, his father struggled to pay the bills. As a young adult he joined a group advocating for an improvement in Human conditions. He was granted divine powers by his dying sister.

Motivation: A strong sense of loyalty to Human people.

Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Poor. Occupation: Apothecary

Voice: Aggressive tone

Attributes [hide]

Wymar Sheldon, Male Human Barbarian 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 38 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 17 (+3)12 (+1) 11 (+0)19 (+4)
Skills Acrobatics +1, Animal Handling +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Guy Dalton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With bright black hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Athletic, Justice. Flaws: Insane, Antagonistic. Occupation: Beggar

Voice: Aggressive tone

Attributes [hide]

Guy Dalton, Male Human Rogue 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)10 (+0) 7 (-2)16 (+3)
Skills Medicine +0, Sleight of Hand +4
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Theobald Tindall, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a white vest and prefers brown and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his black hair down. He wears crescent spectacles with a black brim.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and he is greedy

Ideals: Disciplined, Gifted. Flaws: Ugly, Disease, Insomniac. Occupation: Soapmaker

Voice: Rolls R's

Attributes [hide]

Theobald Tindall, Male Human Rogue 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)11 (+0) 15 (+2)11 (+0)
Skills Athletics +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5

Possessions: 300 gp. Hematite (9 gp). Deep green spinel (160 gp). Red-brown spinel (160 gp). 1 Holy water.


Social Check DCs


Wymar Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his silver hair down. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a white middle class family as the only child. In his 15th year, his parents were killed by a orcs raid, leaving Wymar alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against orcs.

Ideals: Athletic, Fighting. Flaws: Mundane. Bonds: Nature, Enemies. Occupation: Sage

Voice: Sensual and smooth

Attributes [hide]

Wymar Wilberforce, Male Human Commoner 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 11 (+0)14 (+2) 13 (+1)9 (-1)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Aquan, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 29000 sp. Red-brown spinel (110 gp). Deep blue spinel (500 gp). Pink pearl (110 gp).


Social Check DCs


Dustin Axton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has white hair. He wears large thick round spectacles.

Personality: Stoic and calm, he prefers to meditate than take action. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Dustin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Like his mother and his brother before him, after school he went straight into learning to become a Tanner. He inherited the family business which he has now maintained for 5 years.

Motivation: He is unsatisfied with his job; and retire the richest man in the south

Ideals: Disciplined, Entrepeneur. Flaws: Impulsive. Bonds: Poor, Job. Occupation: Tanner

Voice: Sensual and smooth

Attributes [hide]

Dustin Axton, Male Human Paladin 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 6 (-2)13 (+1) 17 (+3)9 (-1)
Skills Arcana +3, Religion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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