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NPC Generator

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Advanced [show]


Ernest Snowdon, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair is lengthy and is close to two feet long. His eyes are violet and catlike.

Personality: A skeptical and narcissistic man, Ernest's first love is himself. His second love is also himself. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in a small village he learned the ways of the warrior from his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Ernest's homeland. Ernest decided to take the middle way and become a bodyguard. He struck the Ploughman job and began his own company from there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Impeccable, Fighting. Bonds: Job, Immigrant. Occupation: Ploughman

Voice: Irish accent

Attributes [hide]

Ernest Snowdon, Male Human Expert 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)18 (+4) 9 (-1)8 (-1)
Skills Nature +6, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Giant, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Geoffrey Hadley, Male Human [Permalink]

Personal [hide]

Description: A 6'3" southern man, he wears a lot of dark rich colors, with gold accents. He has a long auburn beard with little hanging trinkets. His hazel eyes dart from person to person.

Personality: He has always had a great fascination with Human culture. He has a minor phobia of water and hates getting wet.

History: He was raised in a white middle class family as the only child. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He feels threatened by others; and to end his boredom

Ideals: Gifted. Flaws: Racist, Fearful, Mundane. Bonds: Attractive. Occupation: Architect

Voice: Spits and sputters

Attributes [hide]

Geoffrey Hadley, Male Human Bard 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)14 (+2) 11 (+0)11 (+0)
Skills Deception +2, Survival +2
Senses Passive Perception 10
Languages Common, Infernal, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 200 gp. Golden pearl (140 gp). Rose (50 gp).


Social Check DCs


Hugh Reed, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is wearing colorful clothing, dressed as a Shepherd. His blonde hair is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He likes to make people angry or surprised. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gifted from a young age, Hugh studied abroad. Over the years he perfected his riding and shooting skills. After a long history of fighting, Hugh and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he has comitted a past crime that haunts him to this day

Ideals: Athletic, Joker, Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Shepherd

Voice: Low rumbling, strings words together

Attributes [hide]

Hugh Reed, Male Human Cleric 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 8 (-1)16 (+3) 11 (+0)13 (+1)
Skills Performance +3
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 400 gp. 1 Darkwood Shield.


Social Check DCs


Kody Cornish, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear ponchos typically of a light grey in addition to tight pants. His chestnut hair is long and unkept. His face is scarred and worn.

Personality: He is very quiet and rarely speaks above a whisper. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his father's forge. He's also a talented Bowyer, but doesn't like to broadcast it.

Motivation: To prove his worth to the world; and wants to open a new tavern

Flaws: Ugly, Shy, Antagonistic, Impulsive. Bonds: Poor, Job. Occupation: Layabout

Voice: Aggressive tone

Attributes [hide]

Kody Cornish, Male Human Barbarian 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 37 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)15 (+2) 10 (+0)15 (+2)
Skills Perception +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Giant, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1500 sp. 1 Good lock. 1 Masterwork manacles.


Social Check DCs


Frederick Acton, Male Human [Permalink]

Personal [hide]

Description: He wears dull pastel sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case, and carries glaives. His tied-back hair is auburn. He is baby faced.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the north to a Locksmith, Frederick learned a great deal about his mother's area of expertise. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frederick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult.

Ideals: Fighting. Flaws: Insomniac, Antagonistic. Bonds: Job, Immigrant. Occupation: Locksmith

Voice: Cold and demanding tone

Attributes [hide]

Frederick Acton, Male Human Rogue 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)11 (+0) 11 (+0)12 (+1)
Skills Performance +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. Deep blue spinel (1500 gp). Star rose quartz (70 gp). Alexandrite (1500 gp). Chrysoberyl (40 gp).


Social Check DCs

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