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Advanced [show]


Kyle Copeland, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is skeptical of what others tell him and is slow to trust.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.

Motivation: Money/treasure; and he is greedy

Ideals: Philantrophist. Flaws: Shy. Bonds: Rich, Military. Occupation: Herbalist

Voice: Spits words with contempt

Attributes [hide]

Kyle Copeland, Male Human Ranger 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)12 (+1) 12 (+1)16 (+3)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp.


Social Check DCs


Randal Dryden, Male Human [Permalink]

Personal [hide]

Description: This western man dresses well, typically a more casual-formal manner. His clothes are grease stained in places. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He always tries to repair and not replace. It was this mentality that drove him into the Detective business.

History: When he was but 4 years old his parents immigrated from the west. His mother was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Detective

Voice: Italian accent

Attributes [hide]

Randal Dryden, Male Human Bard 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)5 (-3) 13 (+1)15 (+2)
Skills Religion +0, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 4000 sp. A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). A silver and pearl hairclip (60 gp). Sapphire pendant on gold chain (900 gp).


Social Check DCs


Godfrey Reid, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He has a slight overbite and is overall scrawny. His chestnut hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Gifted from a young age, Godfrey studied abroad. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Further expansion of business; and he is not mentally stable, and does not behave rationally

Ideals: Opinionated, Joker, Gifted. Flaws: Insane. Bonds: Adventurer, Job. Occupation: Cartwright

Voice: Draws out vowels

Attributes [hide]

Godfrey Reid, Male Human Monk 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 14 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 7 (-2)13 (+1) 11 (+0)10 (+0)
Skills Acrobatics +6, Investigation +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +4

Possessions: 600 gp.


Social Check DCs


Gerard Browning, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a slight overbite and is overall scrawny. He is bald on top and has large blonde tufts of hair around his ears. He has amber eyes and a red hat with a brown feather.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Forgetful, Disease. Bonds: Rich. Occupation: Fisher

Voice: Thin and wheezing

Attributes [hide]

Gerard Browning, Male Human Wizard 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)15 (+2) 10 (+0)6 (-2)
Skills History +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Druidic, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 500 gp.


Social Check DCs


Roland Lindsay, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look and is in decent physical shape. His hair is greying and his face has many wrinkles. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Further he is a bit of a stoner and is frequently out of it.

History: He comes from a rich southern family. After coming to the age of reason, Roland took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He would like to get married and retire; and wants his loneliness to end

Ideals: Impeccable, Gifted. Flaws: Ugly, Addict. Bonds: Rich, Has a crush. Occupation: Body Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Roland Lindsay, Male Human Aristocrat 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)17 (+3) 14 (+2)8 (-1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Ignan, Elven, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Blue quartz (12 gp).


Social Check DCs

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