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Advanced [show]


Miles Clive, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has shaved his head bald. His violet eyes are passionate and lively.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a font of random trivia from the lore and stories he has discovered

History: His parents moved while he was still in utero so he is the first generation to be born here. He moved from fad to fad and when he turned 15 he discovered writing. He used his abilities to travel the world and help people.

Motivation: To share knowledge with the world.

Ideals: Philantrophist, Logical, Artistic. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Shipwright

Voice: Pirate accent

Attributes [hide]

Miles Clive, Male Human Cleric 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)14 (+2) 9 (-1)15 (+2)
Skills Acrobatics +0, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Aquan, Goblin
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 12000 cp. 1 Minor magic item.


Social Check DCs


Dustin Law, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears blue leather gloves, a blue jacket, and tight pants. His whole body is exceptionally muscular. His auburn hair is drawn into a tight pony tail with a card scrunchie. He wears crescent spectacles with a black brim.

Personality: He can speak with the recently deceased. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was always a brilliant, if unscrupulous mind. Brilliant and gifted he never wanted to apply himself. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and he is not mentally stable, and does not behave rationally

Ideals: Gifted, Logical. Flaws: Insane. Bonds: Immigrant, Adventurer. Occupation: Mason

Voice: Uses sign language

Attributes [hide]

Dustin Law, Male Human Druid 8
Medium (5'4") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)15 (+2) 13 (+1)11 (+0)
Skills History +5, Nature +5
Senses Passive Perception 11
Languages Common, Ignan, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 1600 gp. Embroidered and bejeweled glove (2000 gp). Solid gold idol (900 gp). Gold music box (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has a moderate pudge and is not very fit. He wears a colorful flower in his white hair. His fierce brown eyes like to dwell on things.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Retire the richest man in the south; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic, Entrepeneur. Flaws: Mundane. Bonds: Attractive, Mentor. Occupation: Server

Voice: Australian accent

Attributes [hide]

Anthony Lindsay, Male Human Warlock 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)12 (+1) 14 (+2)9 (-1)
Skills Insight +5, Investigation +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 60000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Walcott, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'7" and wears tight fitting clothing which further accentuates his frame. His black hair is cut short with large spiked bangs in the front. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Arnold was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Jeweler for the past few years.

Motivation: He is terrified, and will act out of fear; and to be a marshal again

Flaws: Antagonistic, Fearful. Bonds: Attractive, Enemies, Job, Poor. Occupation: Jeweler

Voice: Australian accent

Attributes [hide]

Arnold Walcott, Male Human Bard 8
Medium (5'7") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 57 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)13 (+1) 15 (+2)15 (+2)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123331

Possessions: 1600 gp. 1 Minor magic item.


Social Check DCs


Kody Clare, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tan painted combat armor at almost all times. His hair is silver, silky, and of moderate length. His eyes are green and he is always smoking a pipe.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He got into the Detective business at a young age. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Interpreter, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Impeccable. Bonds: Poor, Attractive, Job. Occupation: Detective

Voice: Breathy voice

Attributes [hide]

Kody Clare, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)7 (-2) 11 (+0)17 (+3)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2800 sp. Hematite (12 gp).


Social Check DCs

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