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NPC Generator

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Advanced [show]


Diggory Everly, Male Human [Permalink]

Personal [hide]

Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a penchant for wearing a ring with an oversized amber on his left hand. His feathered hat is riddled with cuts and holes. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born a particularly ugly child, much to the horror of his parents. Cursed with vampirism at a very young age, Diggory has worked very hard to control his curse. He has worked as a Shepherd like his mother before him.

Motivation: Sabotage a competitor; and to reunite with his old friends

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Rich, Adventurer, Job. Occupation: Shepherd

Voice: Mousy voice

Attributes [hide]

Diggory Everly, Male Human Cleric 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)15 (+2) 9 (-1)13 (+1)
Skills Athletics +2, Persuasion +4
Senses Passive Perception 9
Languages Common, Abyssal, Draconic
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs


Thomas Ridley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tattered old clothes. His black hair is lengthy and is close to two feet long. He has gleaming, smiling amber eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is afraid of women and trembles around them

History: He was born to loving parents in a slum to the north. A freak accident while working with his Farmer father left him crippled. He was granted divine powers by his dying brother.

Motivation: Wants to open a new tavern; and he seems to be bored by most things

Ideals: Gifted. Flaws: Ugly, Shy, Disease. Bonds: Poor. Occupation: Shipwright

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Thomas Ridley, Male Human Paladin 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)12 (+1) 8 (-1)9 (-1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs


Gilbert Emsworth, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he typically wears black cloth garments or leather armor. He has a small bristly mustache and wavy black hair. He has blue eyes.

Personality: Gilbert speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He always tries to repair and not replace. It was this mentality that drove him into the Sellsword business.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted martial powers by his dying sister.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Persistence, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Sellsword

Voice: Farmer accent

Attributes [hide]

Gilbert Emsworth, Male Human Aristocrat 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)9 (-1) 14 (+2)11 (+0)
Skills Investigation +1, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 21000 sp. 1 Minor magic item.


Social Check DCs


Norman Kendall, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. He sports a long golden beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aggressive, abrasive, and angry, Norman embodies much of what other species detest in the Humans. He takes great joy in being the best Fisher in town.

History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: Wants to open a new tavern.

Flaws: Antagonistic, Addict. Bonds: Attractive, Job, Rich. Occupation: Fisher

Voice: High pitched and raspy

Attributes [hide]

Norman Kendall, Male Human Fighter 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)13 (+1) 11 (+0)11 (+0)
Skills Investigation +4, Medicine +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Trym Clayton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He wears suspenders and black workpants. His shirt is tan, and he wears a heavy black leather apron most of the time. He has moderate length brown hair. His hazel eyes are passionate and lively.

Personality: He never swears and excessively uses polite adverbs when speaking. He plays an instrument quite well.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Stableman arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town working and never settling down anywhere, but has fallen for a local Dilettante. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush; and to reunite with his old friends

Ideals: Optimist, Artistic. Bonds: Rich, Has a crush, Adventurer. Occupation: Stableman

Voice: French accent

Attributes [hide]

Trym Clayton, Male Human Aristocrat 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 14 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 5 (-3)11 (+0) 10 (+0)10 (+0)
Skills History +3, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 3000 sp. Iolite (80 gp). Tourmaline (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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