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NPC Generator

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Advanced [show]


Manfred Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He wears a top hat to cover his moderate length blonde hair. His green eyes have a joyful gleam in them most of the time.

Personality: Stoic and calm, he prefers to meditate than take action. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Fighting, Disciplined, Artistic, Entrepeneur. Bonds: Family, Rich. Occupation: Tanner

Voice: Soft and mumbly

Attributes [hide]

Manfred Wentworth, Male Human Fighter 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)16 (+3) 12 (+1)14 (+2)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Auran, Abyssal, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Tiger eye turquoise (14 gp). Coral (100 gp). Eye agate (14 gp). 1 Minor magic item.


Social Check DCs


William Marleigh, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is dressed in a clean blue cloak covering his clean studded leather. His red hair is cut short with large spiked bangs in the front. His eyes are amber and beady.

Personality: He can speak with the recently deceased. A true patriot, William would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: William was born in the south. At a young age he loved to build and create. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Gifted, Persistence. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Courier

Voice: Ums and uhs a lot

Attributes [hide]

William Marleigh, Male Human Cleric 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)16 (+3) 10 (+0)8 (-1)
Skills Performance +1
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp.


Social Check DCs


Clerebold Astley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his dagger. His chestnut hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: He is calm most of the time but flees social interaction. Clerebold enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to loving parents in a slum to the south. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A need for knowledge about a nearby landmark; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Ugly, Shy, Hedonist. Bonds: Poor. Occupation: Servant

Voice: Scandinavian accent

Attributes [hide]

Clerebold Astley, Male Human Bard 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 13 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)8 (-1) 12 (+1)9 (-1)
Skills History +2, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. Violet garnet (900 gp). Black pearl (900 gp).


Social Check DCs


Ralf Dalton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and wears a grey shirt with thin red vertical stripes and white pants. His right leg appears badly burned and disfigured. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is used to getting what he wants. In part because he is a meticulous planner.

History: Ralf was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered dancing. He tends to his Roofer job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Professionalism, Artistic. Flaws: Mundane. Bonds: Job. Occupation: Roofer

Voice: Excited and jittery

Attributes [hide]

Ralf Dalton, Male Human Aristocrat 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 6 (-2)10 (+0) 13 (+1)11 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 35000 sp.


Social Check DCs


Hunter Harlan, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is wearing a long, blue, dusty cloak. His black hair is cut short. He has gleaming, smiling gray eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born at the edge of vast island. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To be a Beggar again; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Insane. Bonds: Job, Nature, Religious. Occupation: Mason

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hunter Harlan, Male Human Druid 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)8 (-1) 18 (+4)15 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 200 gp. 1 Masterwork Thieves’ tools. 1 Silk rope.


Social Check DCs

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