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NPC Generator

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Advanced [show]


Miles Vance, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a white vest and prefers black and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down, and a wedding ring on his left hand. His chestnut hair is thinning but still full. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: This man loves poetry and to teach people poetry more than just about anything. He is harsh and unforgiving.

History: From birth he was tutored by a cruel and relentless mentor. While studying, he fell in love. They married and had a son. After a long history of fighting, Miles and his spouse have recently divorced.

Motivation: Wishes to resurrect an old love; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: In love, Mentor. Occupation: Doctor

Voice: Slurs words

Attributes [hide]

Miles Vance, Male Human Warlock 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)13 (+1) 16 (+3)13 (+1)
Skills Athletics +4, Perception +5
Senses Passive Perception 15
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 100 gp.


Social Check DCs


Godfrey Royal, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. Beneath his clothing is a huge mess of scar tissue. His blonde hair is lengthy. His eyes are likewise blue. His teeth are white and perfect.

Personality: Cocky and sure of himself, he believes he is the best Hunter born in the past three hundred years. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He made a point of taking high paying jobs and getting most of it up front. He has set out to sabotage the competition.

Motivation: Further expansion of business.

Ideals: Extrovert. Bonds: Slave, Attractive, Job, Religious, Adventurer. Occupation: Hunter

Voice: Soft and melodious

Attributes [hide]

Godfrey Royal, Male Human Ranger 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)11 (+0) 11 (+0)11 (+0)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1700 sp.


Social Check DCs


Alex Altham, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and violet, and wears rings and necklaces with large, colorful gems. He has a moderate pudge and is not very fit. His golden hair is kept up in a ponytail inside a Stetson hat. His eyes, though not visible through his cowl, are blue.

Personality: Alex wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His parents moved while he was still in utero so he is the first generation to be born here. A freak accident while working with his Map Maker mother left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against dire rats; and many dire rats want him driven away

Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Rich, Immigrant, Enemies. Occupation: Barrister

Voice: Stutters

Attributes [hide]

Alex Altham, Male Human Wizard 8
Medium (5'4") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 29 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)9 (-1) 7 (-2)9 (-1)
Skills Insight +1, Performance +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. Violet garnet (1300 gp). Pink pearl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Blyth, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. He is portly but not overly obese. His golden hair is heavily combed to the right. He has brown eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He served in the navy to pay for his family's outstanding loans. He helped his mother out around the business and became quite the natural. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To be a Jeweler again.

Ideals: Extrovert. Flaws: Mundane. Bonds: Military, Job. Occupation: Bounty Hunter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kody Blyth, Male Human Druid 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)17 (+3) 11 (+0)10 (+0)
Skills Intimidation +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Sylvan, Undercommon, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Conrad Graeme, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He sports tan clothing, slightly heavier than average wear. His wide-brimmed hat is riddled with cuts and holes. His eyes are violet.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Conrad is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his brother recently and the two have been together since.

Motivation: He is currently in port desperately looking for someone to get him out; and an old rival family wants him found

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family, Slave. Occupation: Bricklayer

Voice: Dutch accent

Attributes [hide]

Conrad Graeme, Male Human Rogue 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)11 (+0) 8 (-1)13 (+1)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4

Possessions: 800 gp.


Social Check DCs

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