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NPC Generator

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Advanced [show]


John Stafford, Male Human [Permalink]

Personal [hide]

Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is muscular with a powerful set of arms. His hair is black and curly. His green eyes dart from person to person.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He is the product a well kept family trust fund and as such has never really known need. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many brigands want him driven away

Flaws: Sensitive, Impulsive. Bonds: Rich, Adventurer, Enemies. Occupation: Navigator

Voice: Pronounces O like U

Attributes [hide]

John Stafford, Male Human Adept 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)8 (-1) 13 (+1)9 (-1)
Skills Acrobatics +1, Deception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 18000 cp.


Social Check DCs


Henry Barlow, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is constantly adorned with expensive silk clothing, often dyed in bright brown and red, and wears rings and necklaces with large, colorful gems. He is bald on top and has large auburn tufts of hair around his ears. His eyes are brown and catlike.

Personality: Stoic and calm, he prefers to meditate than take action. He plays an instrument quite well.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Ideals: Disciplined, Artistic, Gifted, Athletic. Flaws: Ugly. Bonds: Rich. Occupation: Glassblower

Voice: Aggressive tone

Attributes [hide]

Henry Barlow, Male Human Monk 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)13 (+1) 8 (-1)18 (+4)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Ernest Sydney, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a green costume with the symbols of magic on his torso. His auburn hair is heavily combed to the left. He has brown eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also is a firm believer in the manly ideal.

History: Born in the west to a Butcher, Ernest learned a great deal about his mother's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To unite with his sister; and marry his sister to traveling adventurers

Ideals: Persistence. Flaws: Impulsive. Bonds: Job, Rich, Family. Occupation: Butcher

Voice: Smoker's lung

Attributes [hide]

Ernest Sydney, Male Human Ranger 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 31 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)16 (+3) 10 (+0)12 (+1)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Terran, Ignan, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp. Large well-done wool tapestry (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp).


Social Check DCs


Tim Watson, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a grey costume with the symbols of the four houses of cards on his torso. He wears a colorful flower in his brown hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born at the edge of vast mountains. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Since then, he has sought to make the best of life.

Motivation: His religion dominates his actions.

Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Nature, Religious. Occupation: Shoemaker

Voice: Low range voice

Attributes [hide]

Tim Watson, Male Human Warlock 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)17 (+3) 9 (-1)17 (+3)
Skills Arcana +6, Survival +2
Senses Passive Perception 9
Languages Common, Giant, Ignan, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Melancon, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair, when down, is lengthy. His eyes are green and he is always smoking a pipe.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a pair of adventurers, Guy grew up listening to his mother's many stories. His parents enrolled him in a Paladin school at a young age so that he could practice his psionic talents. He has dedicated himself to building a better trade route.

Motivation: He's looking for his big break; and wants a kiss

Ideals: Gifted. Flaws: Impulsive. Bonds: Family, Adventurer, Has a crush. Occupation: Shoemaker

Voice: Smooth and feminine

Attributes [hide]

Guy Melancon, Male Human Paladin 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)11 (+0) 15 (+2)13 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 sp. Jet (160 gp). Blue quartz (13 gp). Rock crystal (60 gp).


Social Check DCs

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