Heward Read, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has done his best to style his chestnut hair to look like a famous performer. He has a dull look in his amber eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: A powerful slaver made him what he is. At a young age his father died while driving off some gnolls. His mother being the stubborn sort decided to stay and helped train him in sword use. After a long history of fighting, Heward and his spouse have recently divorced.
Motivation: Revenge.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Nature, Mentor, Enemies. Occupation: Herbalist
Voice: Stutters
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 22 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 900 gp. Moss agate (4 gp). 1 Minor magic item. 1 Minor magic item.
Hugh Kimberly, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a black broad hat and black clothes. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born to a pair of adventurers, Hugh grew up listening to his father's many stories. He helped his father out around the business and became quite the natural. He's also a talented Dilettante, but doesn't like to broadcast it.
Motivation: Revenge; and he'd like to take his coworkers down a peg
Flaws: Ugly, Shy, Forgetful. Bonds: Adventurer, Job, Enemies. Occupation: Carter
Voice: Sore throat, cough
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
Raymond Colby, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears black trousers with blue and grey striped suspenders. He wears various colorful collared shirts. He sports a long blonde beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. Since then, he has sought to make the best of life.
Motivation: He is greedy; and money/treasure
Ideals: Optimist, Opinionated. Flaws: Disease. Bonds: Rich. Occupation: Tanner
Voice: Squeaky
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 7 (-2) | 17 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnoll, Draconic, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Sardonyx (80 gp). Tiger eye turquoise (7 gp).
Heward Payton, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean white cloak covering his clean studded leather. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is knotted and matted. His gray eyes are slightly larger than normal.
Personality: Stoic and calm, he prefers to meditate than take action. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Disciplined, Gifted. Flaws: Antagonistic, PTSD. Bonds: Attractive. Occupation: Barrister
Voice: Nasally tone
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 41 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 16 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Auran, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 20000 cp. Emerald (400 gp). Amethyst (100 gp). Obsidian (6 gp). 1 Minor magic item. 1 Minor magic item.
Godfrey Home, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He very much looks the part of a Miner. He sports a flattop hair cut. His skin is flawless and his green eyes scan people very quickly.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He receives visions of the future at random moments
History: Sold as a small child to a slaver, Godfrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Miner for hire.
Motivation: Expand his business; and further expansion of business
Ideals: Gifted. Flaws: Greedy. Bonds: Job, Attractive, Mentor. Occupation: Miner
Voice: Australian accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 13 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2400 sp.
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