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NPC Generator

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Advanced [show]


Roland Clapham, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a long, blue, dusty cloak. His silver hair is smooth and relatively long. His eyes are a pleasant violet.

Personality: Roland hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is able to make almost anything out of random pieces of junk.

History: Roland was born with his father's beautiful face. His necromantic abilities were realized during a raid on his village. In the meantime he has taken over work as a Junk Dealer and occasionally as a mercenary.

Motivation: Doesn't want to be a Junk Dealer and was forced into it by his family; and wants to raise his children well

Ideals: Artistic, Gifted. Bonds: Attractive, Job, Adventurer, Family. Occupation: Junk Dealer

Voice: Booming voice

Attributes [hide]

Roland Clapham, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)14 (+2) 15 (+2)16 (+3)
Skills Arcana +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnoll, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Manfred Oakes, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and is dressed in earthy colors with a pastel and white handkerchief worn on his left side. His left leg appears badly burned and disfigured. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Manfred speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in the east. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is not mentally stable, and does not behave rationally; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Insane. Bonds: Religious, Immigrant, Adventurer. Occupation: Fletcher

Voice: Booming voice

Attributes [hide]

Manfred Oakes, Male Human Monk 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 12 (+1)14 (+2) 8 (-1)13 (+1)
Skills Acrobatics +1, Perception +1
Senses Passive Perception 11
Languages Common, Abyssal, Auran
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Dustin Weston, Male Human [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a grey and violet robe with the hood down. He has a penchant for wearing a ring with an oversized amber on his left hand. His hair is cut close to his head. His eyes are hazel.

Personality: He dislikes all the random violence that takes place in the south. He is obsessed with finding treasure.

History: When he was but 6 years old his parents immigrated from the south. His divine abilities were realized during a raid on his village. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Ideals: Pacifist, Gifted. Bonds: Rich, Adventurer, Immigrant. Occupation: Butcher

Voice: Sore throat, cough

Attributes [hide]

Dustin Weston, Male Human Wizard 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 21 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)16 (+3) 10 (+0)13 (+1)
Skills Arcana +6, Performance +4
Senses Passive Perception 10
Languages Common, Undercommon, Celestial, Draconic
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144432100

Possessions: Golden yellow topaz (1300 gp). 1 Minor magic item.


Social Check DCs


Conrad Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears just a tan suit. He is portly but not overly obese. He has no hair. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He takes great joy in being the best Navigator in town.

History: He was born in the west, but his parents moved at a very young age to the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Justice, Fighting. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Navigator

Voice: Aggressive tone

Attributes [hide]

Conrad Chatham, Male Human Rogue 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 17000 sp. Obsidian (16 gp). Black pearl (1100 gp). 1 Minor magic item.


Social Check DCs


William Badger, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses well, wearing green shirts, loose pants, and blazers most of the time. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. His otherwise smooth face is marked with small tiny scars.

Personality: His tongue was cut out and he uses sign language. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Cursed with a spirit at a very young age, William has worked very hard to control his curse. Due to his spouse's obsession with being a Beggar they were divorced and he won custody of their son. He worked as a Architect, and he later adopted a second son.

Motivation: An old rival family wants him found; and to unite with his brother

Flaws: Disease, Antagonistic. Bonds: Attractive, Family, Immigrant. Occupation: Architect

Voice: Thin and wheezing

Attributes [hide]

William Badger, Male Human Rogue 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)16 (+3) 14 (+2)16 (+3)
Skills Medicine +5
Senses Passive Perception 12
Languages Common, Gnoll, Abyssal, Terran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 50 pp.


Social Check DCs

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