Gilbert Tinley, Male Human [Permalink]
Personal [hide]
Description: A 5'5" western man, he wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. His brown hair is unkempt and raggedy. He wears an eyepatch.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is used to getting what he wants. In part because he is a meticulous planner.
History: Gilbert hails from a village terrorized by dire rats. When money was particularly tight he was walking through alleys when he overheard a Assassin hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He wants revenge against dire rats; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Justice, Professionalism. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Assassin
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp.
Gomory Riley, Male Human [Permalink]
Personal [hide]
Description: This man wears very tight pants and wife beaters, though occasionally he sports a brown coat. He is muscular with a powerful set of arms. He has done his best to style his red hair to look like a famous performer. He wears a mask on his face.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born at the edge of vast plains. In his 17th year, his parents were killed by a gnolls raid, leaving Gomory alone in the world. After a stint in an orphanage, he was adopted. He has been saving his money to try and buy his brother's freedom.
Motivation: He's looking for his big break; and to unite with his brother
Flaws: Shy. Bonds: Enemies, Nature, Family, Adventurer. Occupation: Tailor
Voice: Low range voice
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 29 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 300 gp. Silver comb with moonstones (700 gp). Large well-done wool tapestry (300 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp).
Solomon Benson, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His hair is red, silky, and of moderate length. His fierce violet eyes like to dwell on things.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He plays an instrument quite well.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants revenge against illithids; and obtaining odd cultural human artifacts is his passion
Ideals: Artistic. Bonds: Attractive, Adventurer, Religious, Enemies. Occupation: Bather
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Ignan, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp.
Simon Stanton, Male Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his silver hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is skeptical of what others tell him and is slow to trust.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Warlock school at a young age so that he could practice his arcane talents. He has set out to sabotage the competition.
Motivation: He's in love; and to settle down with his crush
Ideals: Gifted. Flaws: Shy. Bonds: Guardian, Job, Has a crush. Occupation: Layabout
Voice: Stutters
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 36 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 300 gp. Peridot (80 gp). Star ruby (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Miles Hailey, Male Human [Permalink]
Personal [hide]
Description: This man wears a black vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his black boots flare out at the collars, and sports empty pouches on his belt. He has shaved his head bald. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He invites people to come help in his community garden.
History: The child of a Blacksmith, who enjoyed hunting, Miles was taken on many hunting expeditions. Miles was born on a far western island where he grew up under the tutelage of his mother, an expert Miner. He now spends his time doing works of charity.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Nature, Immigrant, Adventurer. Occupation: Miner
Voice: Old Prospector
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 31 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 400 gp. Freshwater pearl (15 gp). Star rose quartz (20 gp).
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