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Advanced [show]


Kyle Morley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His head has been shaved. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a font of random trivia from the lore and stories he has discovered

History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kyle fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Optimist, Logical. Flaws: Ugly. Occupation: Carter

Voice: Smoker's lung

Attributes [hide]

Kyle Morley, Male Human Rogue 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)14 (+2) 11 (+0)9 (-1)
Skills Athletics +2, Intimidation +1
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Frederick Browning, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a small bristly mustache and wavy silver hair. He has gray eyes and a green hat with a white feather.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He cannot resist a sob story and will often dote over anyone who has one.

History: Frederick hails from a village terrorized by drow. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Philantrophist. Bonds: Rich, Attractive, Enemies, Military. Occupation: Spy

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Frederick Browning, Male Human Adept 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)15 (+2) 12 (+1)10 (+0)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 500 gp. Star rose quartz (60 gp). White opal (800 gp). Chrysoprase (60 gp).


Social Check DCs


Adelard Hailey, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a green poncho over his likewise colored trousers and shirt. His brown hair is cut short. His brown eyes dart from person to person.

Personality: He speaks before he thinks and is too direct. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: The child of a Bather, who enjoyed hunting, Adelard was taken on many hunting expeditions. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He wants revenge against illithids; and to prove his worth to the world

Flaws: Impulsive, Hedonist. Bonds: Nature, Rich, Enemies. Occupation: Gardener

Voice: Sleepy voice

Attributes [hide]

Adelard Hailey, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)9 (-1) 9 (-1)16 (+3)
Skills Religion +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 20 pp. 1 Everburning torch. 5 Acid flasks. 3 Tanglefoot bags.


Social Check DCs


Charles Sydney, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a long, tan cloak. His chestnut hair is styled in orderly dreadlocks. His violet eyes dart from person to person.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Due to his spouse's obsession with being a Seamstress they were divorced and he won custody of their daughter. He worked as a Ruler, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent mother

Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Military, Slave. Occupation: Ruler

Voice: Soft and mumbly

Attributes [hide]

Charles Sydney, Male Human Barbarian 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)11 (+0) 8 (-1)14 (+2)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10 pp. 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Theobald Ramsey, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man wears tight fitting clothing which further accentuates his frame. His silver hair is drawn into a tight pony tail with a cross scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a Adventurer first and foremost. He believes firmly that knowledge should be universal. He never wears the same outfit twice, unless he absolutely has to.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a Adventurer soon after.

Motivation: He is unsatisfied with his job.

Ideals: Artistic, Fighting. Flaws: Insomniac. Bonds: Attractive, Job, Religious. Occupation: Adventurer

Voice: Spits words with contempt

Attributes [hide]

Theobald Ramsey, Male Human Adept 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)4 (-3) 15 (+2)11 (+0)
Skills Arcana -1, Nature -1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 300 gp.


Social Check DCs

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