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NPC Generator

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Advanced [show]


Robert Marlowe, Male Human [Permalink]

Personal [hide]

Description: This man wears a weathered and beat up set of banded mail beneath an oversized pastel coat. He has a penchant for wearing a ring with an oversized ruby on his right hand. His hair is always cut to a buzz. He has several tiny ruby earrings on each ear.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in the north. His father had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Servant

Voice: Scratchy, weak

Attributes [hide]

Robert Marlowe, Male Human Aristocrat 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)16 (+3) 11 (+0)11 (+0)
Skills Intimidation +3, Religion +6
Senses Passive Perception 10
Languages Common, Goblin, Orc, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 20000 cp.


Social Check DCs


Gomory Stanton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a red coat over a violet low-cut shirt, and a Stetson hat upon his head. His red hair is singed and shortened. His brown unseeing eyes seem to look past you.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Actor and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Actor

Voice: Dutch accent

Attributes [hide]

Gomory Stanton, Male Human Expert 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)15 (+2) 10 (+0)16 (+3)
Skills Acrobatics +4, Investigation +5
Senses Passive Perception 10
Languages Common, Druidic, Goblin
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +5

Possessions: 1000 gp. Tiger eye turquoise (15 gp). 1 Minor magic item.


Social Check DCs


Roger Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and grey handkerchief worn on his left side. His skin is fair and his fingers are delicate and long. He has done his best to style his red hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and many brigands want him driven away

Flaws: Impulsive. Bonds: Attractive, Nature, Job, Enemies. Occupation: Sculptor

Voice: Italian accent

Attributes [hide]

Roger Roscoe, Male Human Monk 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)7 (-2) 11 (+0)14 (+2)
Skills Acrobatics +3, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 17000 cp.


Social Check DCs


Adam Altham, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many red ritualistic tattoos. He wears a blue armored body suit, with a simple red line shooting up and back down. He wears his blonde hair up in a very large beehive style do. His eyes are likewise gray.

Personality: Overbrimming with self-confidence, Adam isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a small toy that he constantly fidgets with.

History: Adam was raised in a hard working conservative environment. A freak accident while working with his Cook father left him crippled. He has achieved small success as a Seamstress.

Motivation: To be a Cook again; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Addict, Disease. Bonds: Job. Occupation: Seamstress

Voice: Deep voice with rolling R's

Attributes [hide]

Adam Altham, Male Human Wizard 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 42 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)14 (+2) 10 (+0)8 (-1)
Skills Investigation +5, Persuasion +2
Senses Passive Perception 10
Languages Common, Terran, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 1 Minor magic item.


Social Check DCs


Kyle Weld, Male Human [Permalink]

Personal [hide]

Description: He wears a brown wide-brimmed hat and brown clothes. His auburn hair is thinning but still full. He is very pretty but has cold, dead eyes.

Personality: He is fixated on the number 65. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Born to a poor family in the city he treasured whatever gifts he got. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying sister.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Enemies, Poor, Adventurer. Occupation: Unemployed

Voice: Old Prospector

Attributes [hide]

Kyle Weld, Male Human Commoner 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)8 (-1) 12 (+1)11 (+0)
Skills Arcana +1, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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