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Advanced [show]


Kyle Wharton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'8" and wears a brown vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his brown boots flare out at the collars. His right leg appears badly burned and disfigured. He wears a small hat to hide his balding. This violet eyed easterner is not easily forgotten.

Personality: Abrasive and pushy, he has a hard time making friends. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Kyle was born in the east. At a young age he loved to build and create. As a young adult he joined a group advocating for an improvement in Human conditions. He has dedicated himself to building a better village for his children.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Persistence. Flaws: Antagonistic, Racist. Bonds: Adventurer. Occupation: Stylist

Voice: Posh accent

Attributes [hide]

Kyle Wharton, Male Human Bard 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 45 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 17 (+3)14 (+2) 12 (+1)14 (+2)
Skills Performance +5, Stealth +5
Senses Passive Perception 11
Languages Common, Undercommon, Elven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 3000 sp.


Social Check DCs


Kyle Hayes, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a small bristly mustache and wavy brown hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Calm and collected, he is a well trained Dyer. He is obsessed with a lost civilization.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Dyer for hire.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Fighting, Athletic. Bonds: Job, Adventurer, Military. Occupation: Dyer

Voice: growls and snarls, animalistic

Attributes [hide]

Kyle Hayes, Male Human Cleric 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 18 (+4)14 (+2) 13 (+1)8 (-1)
Skills Intimidation +1, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 50 pp.


Social Check DCs


Gunter Hale, Male Human [Permalink]

Personal [hide]

Description: He wears a green collared shirt and white pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has a moderate pudge and is not very fit. He has shaved his head bald. His fierce violet eyes like to dwell on things.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is used to getting what he wants. In part because he is a meticulous planner.

History: He got into the Guard business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor

Ideals: Professionalism, Fighting. Flaws: Shy, Insane. Bonds: Job. Occupation: Guard

Voice: Loud with bravado

Attributes [hide]

Gunter Hale, Male Human Expert 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 16 (+3)12 (+1) 15 (+2)8 (-1)
Skills Acrobatics +1, History +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Bertram Pickering, Male Human [Permalink]

Personal [hide]

Description: This western man wears rags and sports a simple walking cane. His clothes are grease stained in places. His hair is always cut to a buzz. His gray eyes dart from person to person.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He also is a firm believer in the manly ideal.

History: Born to a pair of adventurers, Bertram grew up listening to his mother's many stories. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Optimist, Entrepeneur. Flaws: Impulsive. Bonds: Poor, Immigrant, Adventurer. Occupation: Body Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Bertram Pickering, Male Human Adept 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)16 (+3) 15 (+2)10 (+0)
Skills Performance +2, Stealth +5
Senses Passive Perception 12
Languages Common, Sylvan, Giant, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 400 gp.


Social Check DCs


Percival Washington, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'11" and wears blue trousers with brown and grey striped suspenders. He wears various colorful collared shirts. His chestnut hair is lengthy and is close to two feet long. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Calm and collected, he is a well trained Shoemaker. He is a bit of a xeno-phobe, disliking non-Humans.

History: Percival was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He's also a talented Courier, but doesn't like to broadcast it.

Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern

Flaws: Ugly, Racist. Bonds: Job, Poor, Adventurer. Occupation: Shoemaker

Voice: Eastern European accent

Attributes [hide]

Percival Washington, Male Human Ranger 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)15 (+2) 13 (+1)15 (+2)
Skills Insight +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Aquan, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 16000 sp.


Social Check DCs

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