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Advanced [show]


Heward Westbrook, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He is well dressed, constantly wearing a black suit, tan shirt, and yellow tie. He keeps his silver hair in a flapper bob. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised in a island tribe. Heward liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been a successful dealer in antiques buying low and selling high.

Motivation: To clean up the streets; and to protect his home

Ideals: Fighting, Entrepeneur. Flaws: Cynical. Bonds: Nature, Guardian. Occupation: Sculptor

Voice: Jittery and nervous

Attributes [hide]

Heward Westbrook, Male Human Sorcerer 9
Medium (5'1") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 15 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 8 (-1)17 (+3) 15 (+2)11 (+0)
Skills Intimidation +3, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Sylvan
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466664000

Possessions: 1800 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Rolf Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and typically wears black cloth garments or leather armor. His golden hair is kept up in a ponytail inside a deerstalker hat. This violet eyed southerner is not easily forgotten.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Cook they were divorced and he won custody of their son. He worked as a Detective, and he later adopted a second son.

Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Athletic, Artistic. Bonds: Enemies, Family, Mentor. Occupation: Detective

Voice: Soft and melodious

Attributes [hide]

Rolf Tewksbury, Male Human Ranger 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)13 (+1) 9 (-1)15 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Solomon Warwick, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them, and he perpetually has his ceremonial dagger ready. He wears his white hair up in a very large beehive style do. He has several tiny jet earrings on each ear.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Solomon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and nothing but the best is good enough for him

Ideals: Fighting, Optimist, Impeccable. Bonds: Rich, Immigrant. Occupation: Architect

Voice: Stutters

Attributes [hide]

Solomon Warwick, Male Human Aristocrat 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)9 (-1) 10 (+0)17 (+3)
Skills Athletics +1, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 31000 sp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp).


Social Check DCs


Richard Kendal, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has no hair. His amber unseeing eyes seem to look past you.

Personality: He is a Bounty Hunter first and foremost. He believes firmly that knowledge should be universal. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born on a small isolated farm. Like his father and his brother before him, after school he went straight into learning to become a Bounty Hunter. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To be a Carter again.

Flaws: Ugly, Disease. Bonds: Job, Religious, Nature. Occupation: Bounty Hunter

Voice: Pirate accent

Attributes [hide]

Richard Kendal, Male Human Sorcerer 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)10 (+0) 12 (+1)13 (+1)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 10000 cp. 1 Masterwork Musical instrument. 1 Masterwork Thieves’ tools.


Social Check DCs


Dean Axton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers black and red shirts. His boots appear to have been at one point steel toed but are quite worn down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His auburn hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Dean was raised in a hard working conservative environment. He worked as a nervous Bookbinder and found it very stressful. He left for the east, certain he would find work there.

Motivation: Further expansion of business.

Ideals: Persistence, Artistic. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Bookbinder

Voice: Smoker's lung

Attributes [hide]

Dean Axton, Male Human Barbarian 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 31 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)17 (+3) 13 (+1)5 (-3)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Abyssal, Goblin, Auran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: Golden yellow topaz (600 gp). 1 Minor magic item.


Social Check DCs

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