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NPC Generator

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Advanced [show]


Manfred Abram, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is golden, silky, and of moderate length. His eyes, though not visible through his cowl, are violet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He served in the navy to pay for his family's outstanding loans. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: He is content.

Ideals: Athletic, Joker. Flaws: Mundane. Bonds: Attractive, Military. Occupation: Layabout

Voice: Switch between two voices

Attributes [hide]

Manfred Abram, Male Human Expert 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)13 (+1) 9 (-1)9 (-1)
Skills Deception +1, Nature +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Half-Plate. 1 Breastplate. 1 Chain shirt. 1 Banded mail.


Social Check DCs


Roland Tatum, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, white, dusty cloak. He has no hair. He has gray eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He works hard and plays hard.

History: Roland was raised in a hard working conservative environment. He worked as a nervous Dyer and found it very stressful. He became a Dyer soon after.

Motivation: He has a crush on the local Adventurer; and he is unsatisfied with his job

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Job, Has a crush. Occupation: Dyer

Voice: Boston accent

Attributes [hide]

Roland Tatum, Male Human Cleric 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 11 (+0)12 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Ignan, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 90 pp. 1 Masterwork Artisan’s tools. 1 Bullseye lantern. 1 Climber’s kit.


Social Check DCs


Manfred Ainsley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears silk and lounges about seductively. His black hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the east to a Bounty Hunter, Manfred learned a great deal about his mother's area of expertise. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has worked as a Bounty Hunter like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Gifted. Flaws: Shy, Insane. Bonds: Attractive, Job. Occupation: Bounty Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Manfred Ainsley, Male Human Bard 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)14 (+2) 15 (+2)10 (+0)
Skills History +4, Performance +2
Senses Passive Perception 12
Languages Common, Druidic, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 gp.


Social Check DCs


Thomas Colton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is well dressed, constantly wearing a pastel suit, brown shirt, and white tie. His hair is chestnut and curly. He is baby faced.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Gifted from a young age, Thomas studied abroad. He was taken from his home at a very young age. He has set out to sabotage the competition.

Motivation: A need for knowledge about a nearby landmark; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Slave, Adventurer. Occupation: Shipwright

Voice: Speaks with lips pursed

Attributes [hide]

Thomas Colton, Male Human Paladin 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 29 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 9 (-1)19 (+4) 13 (+1)9 (-1)
Skills Deception +2, Investigation +7
Senses Passive Perception 11
Languages Common, Draconic, Gnoll, Sylvan, Elven
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 500 gp. Violet garnet (600 gp). Peridot (50 gp). Star ruby (1000 gp).


Social Check DCs


Arnold Tindall, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is constantly adorned with expensive silk clothing, often dyed in bright pastel and green, and wears rings and necklaces with large, colorful gems. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a Mortician first and foremost. He believes firmly that knowledge should be universal. He is harsh and unforgiving.

History: Arnold lived on a farm with his mother, near the main road leading to a nearby town. There was a wharf not far from home where he often wandered off to fish. He tends to his Mortician job now, and dutifully fulfills any obligations he has.

Motivation: He wants nothing more than to rejoin the army; and regain custody of his son

Flaws: Antagonistic. Bonds: Rich, Job, Family, Nature, Military. Occupation: Mortician

Voice: Slow speaker

Attributes [hide]

Arnold Tindall, Male Human Druid 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 17 (+3)14 (+2) 12 (+1)12 (+1)
Skills Nature +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Draconic, Druidic
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 500 gp. Alexandrite (500 gp).


Social Check DCs

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