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Advanced [show]


Kody Tenley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. With bright chestnut hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Animals are drawn to him, and he is able to talk to them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to end his boredom

Ideals: Gifted. Flaws: Antagonistic, Mundane. Occupation: Butcher

Voice: Mousy voice

Attributes [hide]

Kody Tenley, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 11 (+0)10 (+0)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Violet garnet (200 gp). Deep green spinel (70 gp). Onyx (80 gp). 1 Minor magic item.


Social Check DCs


Cory Weld, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he tends to wear a black poncho over his likewise colored trousers and shirt. He has moderate length blonde hair. This gray eyed easterner is not easily forgotten.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He got into the Sage business at a young age. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted necromantic powers by his dying sister.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Gifted. Bonds: Job, Rich, Adventurer. Occupation: Sage

Voice: Cold and demanding tone

Attributes [hide]

Cory Weld, Male Human Sorcerer 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 7 (-2)13 (+1) 13 (+1)13 (+1)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp.


Social Check DCs


Gunter Richie, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy blue suit. He carries with him a set of shortspears on his belt, each one with a amber on the hilt. He wears a Stetson hat to cover his moderate length red hair. His eyes are likewise hazel.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His parents moved while he was still in utero so he is the first generation to be born here. Gunter was born on a far western forest where he grew up under the tutelage of his father, an expert Apothecary. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found

Ideals: Fighting. Flaws: Selfish, Secretive. Bonds: Attractive, Immigrant, Family. Occupation: Apothecary

Voice: Pirate accent

Attributes [hide]

Gunter Richie, Male Human Druid 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 15 (+2)11 (+0)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 40 pp.


Social Check DCs


Ralf Kitchur, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His tied-back hair is black. He is very pretty but has cold, dead eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a great chef.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Poor, Attractive, Family. Occupation: Knight

Voice: Speaks like tongue is numb

Attributes [hide]

Ralf Kitchur, Male Human Warrior 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)7 (-2) 14 (+2)15 (+2)
Skills Acrobatics +4, Arcana +0
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. Brass mug with jade inlays (200 gp). 1 Masterwork Artisan’s tools. 1 Bullseye lantern. 1 Masterwork Artisan’s tools.


Social Check DCs


Gilbert Dalton, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: He snorts whenever he laughs or is feeling confident. The war was a terrible time for him, and Gilbert does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born blind and as such lacked many opportunities for work. A few years later when the south was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Flaws: Depressed, Disease. Bonds: Military, Immigrant. Occupation: Bookbinder

Voice: Scottish accent

Attributes [hide]

Gilbert Dalton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)12 (+1) 9 (-1)13 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 100 gp.


Social Check DCs

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