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NPC Generator

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Advanced [show]


Anselm Alton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time. He carries a battered hammer and tarnished halberd as well. His golden hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Anselm was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Persistence, Logical. Bonds: Attractive. Occupation: Mortician

Voice: Excited and jittery

Attributes [hide]

Anselm Alton, Male Human Monk 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)15 (+2) 9 (-1)11 (+0)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Giant, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 300 gp. Citrine (40 gp). Blue sapphire (800 gp). Deep blue spinel (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Beckwith, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man dresses well, typically a more casual-formal manner. His blonde hair is knotted and matted. He wears a mask on his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a minor phobia of water and hates getting wet.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Over the years he perfected his riding and shooting skills. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To end his boredom; and he is wracked by social anxiety

Flaws: Emotional, Fearful, Mundane. Bonds: Attractive, Nature. Occupation: Shipwright

Voice: Relaxed voice

Attributes [hide]

Theodoric Beckwith, Male Human Cleric 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 52 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)19 (+4) 9 (-1)12 (+1)
Skills Nature +7, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Giant, Undercommon, Aquan, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs


Alexandre Carlton, Male Human [Permalink]

Personal [hide]

Description: A 6'3" eastern man, he wears a tan vest and prefers white and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is unkempt and raggedy. His face is covered beneath a completely black helmet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He receives visions of the future at random moments

History: He was born to loving parents in a slum to the east. His childhood dream was to be a Painter, but he was a colossal failure. He inherited the family business which he has now maintained for 9 years.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Mortician

Voice: Posh accent

Attributes [hide]

Alexandre Carlton, Male Human Monk 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)6 (-2) 13 (+1)11 (+0)
Skills Deception +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 5000 cp. 1 Masterwork Common Melee.


Social Check DCs


Norman Tatum, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and his gloved hand is found clutching a longsword. He has a small bristly mustache and wavy auburn hair. He has a dull look in his blue eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Around other people he will do his best to conceal his emotions and appear jolly.

History: The child of a Interpreter, who enjoyed hunting, Norman was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Interpreter, but doesn't like to broadcast it.

Motivation: Several ex partners dislike his way of doing things and want revenge; and balancing his hectic life and new roofer responsibilities is difficult

Flaws: Shy. Bonds: Guardian, Nature, Job, Enemies. Occupation: Roofer

Voice: Hissing voice

Attributes [hide]

Norman Tatum, Male Human Barbarian 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 7 (-2)13 (+1) 11 (+0)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Nicholas Gracey, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a very tight haircut. His green unseeing eyes seem to look past you.

Personality: Calm and collected, he is a well trained Performer. He believes the world needs to unite to get rid of illithids once and for all.

History: The child of western immigrants he idolized his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Performer work with an outfit from a few towns over. Performer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Days after completing his studies, news broke out that his hometown was attacked by illithids. Nicholas was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Expand his business.

Flaws: Disease. Bonds: Rich, Job, Enemies, Immigrant. Occupation: Performer

Voice: Sounds elderly

Attributes [hide]

Nicholas Gracey, Male Human Druid 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)12 (+1) 16 (+3)6 (-2)
Skills Perception +5, Performance +0
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 400 gp.


Social Check DCs

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