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NPC Generator

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Advanced [show]


Ernest Richie, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a faded coat and loose pants complete with broad hat and is in decent physical shape. He has a long white beard with little hanging trinkets. His hazel eyes are slightly larger than normal.

Personality: Cocky and sure of himself, he believes he is the best Navigator born in the past three hundred years. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Navigator arts, while his father instructed him in etiquette, music and courtly manner. Like his mother and his brother before him, after school he went straight into learning to become a Navigator. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is content; and wants to open a new tavern

Flaws: Forgetful, Mundane. Bonds: Job, Rich, Attractive. Occupation: Navigator

Voice: Spits and sputters

Attributes [hide]

Ernest Richie, Male Human Cleric 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 27 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)11 (+0) 14 (+2)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 8000 sp. Rhodochrosite (12 gp). Bloodstone (50 gp). Blue quartz (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Dudley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man sports black clothing, slightly heavier than average wear. He has no hair. He tend to wears goggles to shield his eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born in the south his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered music. By chance he met his brother recently and the two have been together since.

Motivation: To unite with his brother; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Family, Poor. Occupation: Roofer

Voice: Breathy voice

Attributes [hide]

Trym Dudley, Male Human Aristocrat 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)16 (+3) 17 (+3)10 (+0)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 13
Languages Common, Draconic, Gnome, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 3000 cp. 1 Minor magic item.


Social Check DCs


Geoffrey Livingstone, Male Human [Permalink]

Personal [hide]

Description: He sports grey clothing, slightly heavier than average wear. He has a moderate pudge and is not very fit. His tied-back hair is silver. His hazel eyes peer out from beneath his Stetson grey hat.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He misses his home and complains about the freezing weather, even in summer.

History: Born to a pair of adventurers, Geoffrey grew up listening to his mother's many stories. While studying, he fell in love. They married and had a son. Some 7 years later his spouse died after the birth of his son. Heartbroken, Geoffrey never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love.

Flaws: Antagonistic. Bonds: Immigrant, Adventurer, In love. Occupation: Jeweler

Voice: Rolls R's

Attributes [hide]

Geoffrey Livingstone, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)15 (+2) 13 (+1)12 (+1)
Skills Medicine +3, Religion +4
Senses Passive Perception 11
Languages Common, Goblin, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Patrick Trowbridge, Male Human [Permalink]

Personal [hide]

Description: Standing 6'3", this man wears a white armored body suit, with a simple tan line shooting up and back down. He wears a deerstalker hat to cover his moderate length white hair. He has gleaming, smiling brown eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He plays an instrument quite well.

History: Patrick lived on a farm with his mother, near the main road leading to a nearby town. A gifted student he started as a Mayor, but he got bored and became a Doctor. He has achieved small success as a Doctor.

Motivation: He loathes his own lifestyle; and to reunite with his absent mother

Ideals: Artistic. Flaws: Depressed. Bonds: Family, Job. Occupation: Doctor

Voice: Slurs words

Attributes [hide]

Patrick Trowbridge, Male Human Adept 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)11 (+0) 10 (+0)15 (+2)
Skills Athletics +2, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 6000 sp.


Social Check DCs


Manfred Acton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, pastel cloak, and he perpetually has his kukri ready. His brown hair is slicked back into a classic pompadour. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily eccentric. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Manfred is combative with any and all who dare try his patience in the slightest.

History: Manfred was raised in a hard working conservative environment. His mother was a mechanic, and taught him how to fix just about anything. He now owns his own business.

Motivation: Further expansion of business; and he would like to get married and retire

Ideals: Fighting, Justice, Persistence. Flaws: Insane. Bonds: Job, Has a crush. Occupation: Dilettante

Voice: Italian accent

Attributes [hide]

Manfred Acton, Male Human Sorcerer 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)7 (-2) 15 (+2)11 (+0)
Skills Animal Handling +4, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 pp. 1 Spyglass. 1 Good lock.


Social Check DCs

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