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NPC Generator

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Advanced [show]


Theodoric Altham, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is braided into rings. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Sellsword business at a young age. His childhood dream was to be a Glassblower, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the west; and further expansion of business

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Sellsword

Voice: Slurs words

Attributes [hide]

Theodoric Altham, Male Human Ranger 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 7 (-2)9 (-1) 14 (+2)12 (+1)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 gp. Smoky quartz (70 gp). Pink pearl (150 gp). White pearl (150 gp).


Social Check DCs


Everard Stanton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean white cloak covering his clean studded leather, and he perpetually has his ceremonial dagger ready. His blonde hair is drawn into a tight pony tail with a cross scrunchie. His amber eyes dart from person to person.

Personality: Aggressive, abrasive, and angry, Everard embodies much of what other species detest in the Humans. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in a small village he learned the ways of the warrior from his father. Cursed with vampirism at a very young age, Everard has worked very hard to control his curse. He struck the Carpenter job and began his own company from there.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Flaws: Antagonistic, Fearful, Disease. Bonds: Job. Occupation: Carpenter

Voice: Farmer accent

Attributes [hide]

Everard Stanton, Male Human Barbarian 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 61 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)10 (+0) 10 (+0)19 (+4)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 800 gp. Jet (110 gp). Lapis lazuli (4 gp). Obsidian (4 gp).


Social Check DCs


Trym Cotton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses well, wearing red shirts, loose pants, and blazers most of the time. He has red hair. His gray eyes are passionate and lively.

Personality: He has always had a great fascination with Human culture. He is lazy, self-centered, vain, and jealous.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with his Tailor mother left him crippled. He has built up a small fortune and can afford his own way.

Motivation: A strong sense of loyalty to Human people; and he has money and likes to spend it

Flaws: Racist, Selfish, Disease. Bonds: Attractive, Rich. Occupation: Priest

Voice: Whispers

Attributes [hide]

Trym Cotton, Male Human Adept 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 6 (-2)8 (-1) 10 (+0)17 (+3)
Skills Animal Handling +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp.


Social Check DCs


Guy Nibley, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and usually wears his grey robe and has his falchion always slung over his shoulder. His skin is also unnaturally pale. He has a long white beard with little hanging trinkets. His eyes are gray and beady.

Personality: Guy speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Further he is a bit of a stoner and is frequently out of it.

History: The child of northern immigrants he idolized his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Sailor for the past few years.

Motivation: Expand his business; and sabotage a competitor

Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Immigrant, Job. Occupation: Sailor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Guy Nibley, Male Human Warlock 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)14 (+2) 8 (-1)15 (+2)
Skills Medicine +1, Persuasion +4
Senses Passive Perception 9
Languages Common, Gnoll, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 100 gp.


Social Check DCs


John Payton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a green tunic with violet highlights, and long tan pants that bunch up around his shoes. His black hair is drawn into a tight pony tail with a dagger scrunchie. He tend to wears goggles to shield his eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised in a white middle class family as the only child. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He used his abilities to travel the world and help people.

Motivation: Retire the richest man in the west; and to end his boredom

Ideals: Gifted, Philantrophist, Entrepeneur. Flaws: Shy, Mundane. Occupation: Courier

Voice: Whispers

Attributes [hide]

John Payton, Male Human Commoner 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)13 (+1) 8 (-1)17 (+3)
Skills Acrobatics +6, Arcana +4
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +4

Possessions: 600 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Gold music box (2000 gp).


Social Check DCs

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