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Advanced [show]


Conrad Morton, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of opal and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His skin is fair and his fingers are delicate and long. His red hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Carter father left him crippled. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants to get laid.

Flaws: Mundane, Disease. Bonds: Rich, Has a crush. Occupation: Shoemaker

Voice: Speaks with lips pursed

Attributes [hide]

Conrad Morton, Male Human Rogue 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)15 (+2) 10 (+0)12 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Abyssal, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Smoky quartz (50 gp). White opal (600 gp). Golden pearl (40 gp).


Social Check DCs


Chad Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is typically in his Assassin uniform. He wears a Stetson hat to cover his moderate length red hair. He has gleaming, smiling blue eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A powerful necromancer made him what he is. Brilliant and gifted he never wanted to apply himself. He inherited the family business which he has now maintained for 10 years.

Motivation: He desires power and/or immortality.

Ideals: Joker, Gifted. Bonds: Job, Adventurer, Mentor. Occupation: Assassin

Voice: Voice breaks

Attributes [hide]

Chad Wentworth, Male Human Barbarian 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)11 (+0) 14 (+2)6 (-2)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +3

Possessions: 4000 sp. White pearl (50 gp). Blue sapphire (700 gp). Golden yellow topaz (1300 gp). Azurite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Ashley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears long strands of sapphire and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has wavy auburn hair. This violet eyed easterner is not easily forgotten.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with finding treasure.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Disciplined. Bonds: Rich, Adventurer, Religious, Enemies. Occupation: Dyer

Voice: Mumbles to self between sentences

Attributes [hide]

Gilbert Ashley, Male Human Expert 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)17 (+3) 15 (+2)10 (+0)
Skills Deception +3, Medicine +5
Senses Passive Perception 12
Languages Common, Abyssal, Goblin, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 10000 cp.


Social Check DCs


Trym Kinsley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts. His brown hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.

Personality: Confrontational and typically high on some drug or another. He is a ruthless business man, a trait he acquired from his mother.

History: He was born in a small mountains village. He worked as a nervous Spy and found it very stressful. He became a Spy soon after.

Motivation: He seems to be bored by most things; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Addict, Mundane. Bonds: Nature, Job. Occupation: Spy

Voice: Can't modulate volume

Attributes [hide]

Trym Kinsley, Male Human Paladin 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 14 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 3 (-4)17 (+3) 14 (+2)10 (+0)
Skills Deception +3, Investigation +6
Senses Passive Perception 12
Languages Common, Giant, Sylvan, Druidic
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1200 gp.


Social Check DCs


John York, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His hair is long and auburn with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is almost excessively polite to everyone, even when angry. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His family was turned out during the war. He and his family wandered south to less war torn lands. He's also a talented Masseuse, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Artistic. Flaws: Insane, Shy, PTSD. Bonds: Attractive, Job. Occupation: Bellfounder

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

John York, Male Human Aristocrat 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)12 (+1) 18 (+4)14 (+2)
Skills Nature +4, Stealth +5
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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