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NPC Generator

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Advanced [show]


Adam Budd, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses in white turtlenecks beneath a grey coat with brown slacks. With bright golden hair and a scraggly beard. His eyes, though not visible through his cowl, are blue.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He then took over the family business and is one of the better Healer for hire.

Motivation: Marry his brother to traveling adventurers; and he is unsatisfied with his job

Ideals: Joker. Flaws: Impulsive, Antagonistic. Bonds: Job, Family. Occupation: Healer

Voice: Speaks like tongue is numb

Attributes [hide]

Adam Budd, Male Human Warlock 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 9 (-1)13 (+1) 14 (+2)9 (-1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Gerard Van Es, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears silk and lounges about seductively. He wears his black hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a font of random trivia from the lore and stories he has discovered

History: He was always a brilliant, if unscrupulous mind. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Apothecary

Voice: Farmer accent

Attributes [hide]

Gerard Van Es, Male Human Monk 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)11 (+0) 7 (-2)15 (+2)
Skills Deception +5, Medicine +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp. Iolite (50 gp). Star ruby (500 gp).


Social Check DCs


Theodoric Alby, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a violet vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his violet boots flare out at the collars. His brown hair has been sun bleached extensively. His gray eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with his god.

History: Theodoric hails from a village terrorized by dire rats. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is not mentally stable, and does not behave rationally; and many dire rats want him driven away

Ideals: Persistence. Flaws: Antagonistic, Insane. Bonds: Religious, Enemies. Occupation: Barber

Voice: High pitched and raspy

Attributes [hide]

Theodoric Alby, Male Human Monk 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 6
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)3 (-4) 17 (+3)17 (+3) 17 (+3)8 (-1)
Skills Sleight of Hand -1, Survival +6
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Draconic
Attacks Melee +2 / 2d8-1, Ranged -1 / 2d8-4, Grapple -1

Possessions: 90 pp. Deep blue spinel (700 gp). Star rose quartz (40 gp). Amethyst (90 gp). Aquamarine (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Bradly, Male Human [Permalink]

Personal [hide]

Description: A 5'6" western man, he dresses well, wearing blue shirts, loose pants, and blazers most of the time. He sports a long red beard, and similarly colored long hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Always inclined to offer people food he seems plenty friendly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Shane is combative with any and all who dare try his patience in the slightest.

History: He got into the Sculptor business at a young age. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He used his abilities to travel the world and help people.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist, Justice, Gifted. Bonds: Attractive, Job. Occupation: Sculptor

Voice: Soft and mumbly

Attributes [hide]

Shane Bradly, Male Human Monk 8
Medium (5'6") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 68 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)6 (-2) 11 (+0)15 (+2)
Skills Medicine +3, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1600 gp. Aquamarine (400 gp). Carnelian (50 gp). Banded agate (6 gp). Pink pearl (150 gp). Rock crystal (50 gp). Brown-green garnet (150 gp).


Social Check DCs


Trym Denholm, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears dark leathers with embroidery. He has moderate length blonde hair. This amber eyed northerner is not easily forgotten.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: A deep hatred of orcs; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Flaws: Mundane, Antagonistic. Bonds: Poor, Religious, Enemies. Occupation: Soapmaker

Voice: Shortens vowels

Attributes [hide]

Trym Denholm, Male Human Warlock 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 8 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 5 (-3)14 (+2) 13 (+1)17 (+3)
Skills Religion +4, Stealth +5
Senses Passive Perception 11
Languages Common, Giant, Auran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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