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NPC Generator

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Advanced [show]


Richard Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. His long golden hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He uses divination through singing.

History: Richard was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He has taken up work as a Navigator and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: PTSD. Bonds: Attractive, Job. Occupation: Navigator

Voice: Switch between two voices

Attributes [hide]

Richard Hayhurst, Male Human Aristocrat 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 22 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)17 (+3) 12 (+1)12 (+1)
Skills Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Ignan, Elven, Gnome
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 4000 sp. Red-brown spinel (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Coombs, Male Human [Permalink]

Personal [hide]

Description: He wears a white coat over a black low-cut shirt, and a top hat upon his head. His chestnut hair is singed and shortened. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He loves telling others what to do and how they should feel about things. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Randal has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep.

Ideals: Opinionated. Flaws: Ugly, Insomniac, Antagonistic, Disease. Occupation: Roofer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Randal Coombs, Male Human Druid 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 15 (+2)14 (+2) 13 (+1)17 (+3)
Skills Arcana +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Auran, Undercommon
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 100 gp.


Social Check DCs


Richard Ridley, Male Human [Permalink]

Personal [hide]

Description: A 6'1" western man, he dresses in grey turtlenecks beneath a tan coat with brown slacks. He has red hair. He has hazel eyes and a grey hat with a tan feather.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is obsessed with a lost civilization.

History: Richard was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He has set out to sabotage the competition.

Motivation: He feels the way he acts is they only way to get by in the world; and further expansion of business

Ideals: Impeccable. Bonds: Attractive, Adventurer, Poor, Job. Occupation: Marshal

Voice: High pitched, excited

Attributes [hide]

Richard Ridley, Male Human Rogue 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)13 (+1) 6 (-2)14 (+2)
Skills Perception +0, Performance +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 4 Tanglefoot bags. 1 Alchemist’s fire.


Social Check DCs


Ernest Badger, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair and beard is wavy and long. His eyes are brown.

Personality: He has always had a great fascination with Human culture. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a Engraver, his father struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Athletic, Justice. Flaws: Racist. Bonds: Poor, Family. Occupation: Sellsword

Voice: pre-pubescent

Attributes [hide]

Ernest Badger, Male Human Expert 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)15 (+2) 12 (+1)9 (-1)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Drogo Melancon, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and dresses like a well dressed Sellsword does. His hair, while still mostly white, has prominent grey streaks. His eyes are violet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: When he was but 7 years old his parents immigrated from the north. Drogo was born on a far northern mountains where he grew up under the tutelage of his father, an expert Sellsword. He tends to his Sellsword job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Ugly. Bonds: Job, Rich, Immigrant. Occupation: Sellsword

Voice: Russian accent

Attributes [hide]

Drogo Melancon, Male Human Druid 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)10 (+0) 13 (+1)14 (+2)
Skills Religion +2, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 1 Minor magic item.


Social Check DCs

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