Charles Rutland, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a black vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his black boots flare out at the collars. His moppish black hair is in a traditional bowl cut. He wears large thick round spectacles.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Charles was raised in a hard working conservative environment. His childhood dream was to be a Glassblower, but he was a colossal failure. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A deep hatred of illithids; and sabotage a competitor
Flaws: Depressed, Secretive, Antagonistic. Bonds: Job, Enemies. Occupation: Cartwright
Voice: Can't modulate volume
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 400 gp.
Randal Clare, Male Human [Permalink]
Personal [hide]
Description: An older man who prefers to wear fine silks, though has several suits of combat armor for his hunting needs, he is not a threatening figure. He wears his blonde hair down. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is fixated on the number 39. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is frequently practicing swordplay.
History: Randal was raised in a hard working conservative environment. Through the years after Randal was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Randal's mother didn't care for him much, and the feeling was mutual. He has achieved small success as a Soapmaker.
Motivation: He wants to get laid; and he has money and likes to spend it
Flaws: Insane, Antagonistic. Bonds: Rich, Military, Job, Has a crush. Occupation: Soapmaker
Voice: Irish accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 33 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: Hematite (13 gp).
Gomory Weld, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a worn and beaten armor. He has black hair. He has a dull look in his blue eyes.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is a font of random trivia from the lore and stories he has discovered
History: Gifted from a young age, Gomory studied abroad. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted martial powers by his dying sister.
Motivation: Marry his sister to traveling adventurers; and several ex partners dislike his way of doing things and want revenge
Ideals: Logical, Gifted. Bonds: Enemies, Attractive, Family. Occupation: Jeweler
Voice: Whispers
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Abyssal, Halfling
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 |
Possessions: 100 pp.
Hubert Dalton, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Hubert lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.
Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers
Ideals: Fighting, Athletic, Opinionated. Flaws: Disease. Bonds: Family. Occupation: Seamstress
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 400 gp. A delicate silver chain set with a tourmaline (70 gp). Jeweled anklet (1000 gp).
Hunter Sydney, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears yellow leather gloves, a yellow jacket, and tight pants. His chestnut hair is singed and shortened. His eyes are a pleasant gray.
Personality: He is overprotective of those who hire his services. He misses his home and complains about the freezing weather, even in summer.
History: He was born several months after his father was called into army service. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Ugly, Antagonistic. Bonds: Guardian, Immigrant, Military. Occupation: Blacksmith
Voice: Rolls R's
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 39 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 18 (+4) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 9000 sp. Silver chalice with lapis lazuli gems (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp).
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Their contribution stands as a beacon of hope for all adventurers!
