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Advanced [show]


Anselm Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean white cloak covering his clean studded leather. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is auburn and very short. He wears large thick round spectacles.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Gifted. Flaws: Disease. Bonds: Adventurer, Family. Occupation: Jeweler

Voice: Slurs words

Attributes [hide]

Anselm Blakeley, Male Human Expert 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 20 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 10 (+0)12 (+1) 11 (+0)10 (+0)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +6

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear flannel. He has a long red beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is a Ploughman first and foremost. He believes firmly that knowledge should be universal. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in a small village he learned the ways of the warrior from his father. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He then took over the family business and is one of the better Ploughman for hire.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Athletic, Fighting. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Ploughman

Voice: Spits words with contempt

Attributes [hide]

Rolf Cholmondeley, Male Human Wizard 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)12 (+1) 16 (+3)16 (+3)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 800 gp.


Social Check DCs


Percival Barton, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely blue suit with grey socks and a vest with buckled shoes. He is physically well-built. He is bald on top and has large brown tufts of hair around his ears. His brown eyes dart from person to person.

Personality: This man loves writing and to teach people writing more than just about anything. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Percival was left his mother's suit of armor and trained in its use and care. He has achieved small success as a Bricklayer.

Motivation: He is unsatisfied with his job.

Ideals: Artistic, Philantrophist. Flaws: Ugly. Bonds: Military, Job. Occupation: Bricklayer

Voice: Sleepy voice

Attributes [hide]

Percival Barton, Male Human Warrior 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)12 (+1) 15 (+2)11 (+0)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Coombs, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. He has black hair. This amber eyed westerner is not easily forgotten.

Personality: He is happy with his job as a Glassblower. He turns his eye from what people do, preferring to live and let live. He is a bit of a xeno-phobe, disliking non-Humans.

History: He served in the navy to pay for his family's outstanding loans. He worked as a nervous Glassblower and found it very stressful. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Further expansion of business; and he wants to meet his childhood hero

Flaws: Racist. Bonds: Job, Military, Guardian, Adventurer. Occupation: Glassblower

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Balimaar Coombs, Male Human Cleric 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)13 (+1) 13 (+1)10 (+0)
Skills Insight +3, Performance +2
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 10000 cp.


Social Check DCs


Alexandre Hayden, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a green collared shirt and black pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He has shaved his head bald. His thin eyebrows rest above his beady blue eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Animals are drawn to him, and he is able to talk to them.

History: Alexandre lived on a farm with his father, near the main road leading to a nearby town. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers; and wants to have a good time and be beloved

Ideals: Athletic, Optimist, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Crown-heir

Voice: Booming voice

Attributes [hide]

Alexandre Hayden, Male Human Ranger 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)15 (+2) 11 (+0)15 (+2)
Skills Perception +2, Performance +4
Senses Passive Perception 14
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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