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NPC Generator

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Advanced [show]


Alex Shelby, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is typically in his Actor uniform. He is bald on top and has large golden tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is extraordinarily eccentric. He has all his life been fascinated with writing.

History: The child of western immigrants he idolized his mother. He helped his mother out around the business and became quite the natural. He struck the Actor job and began his own company from there.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Job, Immigrant. Occupation: Actor

Voice: Nasally tone

Attributes [hide]

Alex Shelby, Male Human Warrior 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)18 (+4) 9 (-1)14 (+2)
Skills Acrobatics +4, Medicine +1
Senses Passive Perception 9
Languages Common, Infernal, Aquan, Sylvan, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1

Possessions: 40 pp. 1 Masterwork manacles. 1 Backpack.


Social Check DCs


Manfred Badger, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears long strands of jet and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Beneath his clothing is a huge mess of scar tissue. His tied-back hair is brown. His face is covered beneath a completely black helmet.

Personality: He is calm most of the time but flees social interaction. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tailor arts, while his mother instructed him in etiquette, music and courtly manner. His childhood dream was to be a Hunter, but he was a colossal failure. He then took over the family business and is one of the better Tailor for hire.

Motivation: Expand his business.

Flaws: Shy. Bonds: Rich, Slave, Job. Occupation: Tailor

Voice: French accent

Attributes [hide]

Manfred Badger, Male Human Druid 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)15 (+2) 15 (+2)9 (-1)
Skills Athletics +1, Performance +1
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Arnold Beckwith, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears many layers of old clothing at all times. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes dart from person to person.

Personality: He acts crazy and hedonistic. Arnold is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born in a small desert village. A few years later when the north was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: Marry his brother to traveling adventurers; and wants to raise his children well

Flaws: Ugly, Hedonist. Bonds: Poor, Family, Nature, Immigrant. Occupation: Bather

Voice: Whispers

Attributes [hide]

Arnold Beckwith, Male Human Aristocrat 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)8 (-1) 15 (+2)13 (+1)
Skills Medicine +4, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2300 sp. 1 Half-Plate. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Jocelyn Darby, Male Human [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. He keeps his long auburn hair kept up in a rat tail. His hazel eyes are slightly larger than normal.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Jocelyn was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He is compelled to act according to his religious beliefs; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Justice. Flaws: Mundane. Bonds: Religious, Enemies. Occupation: Junk Dealer

Voice: Smooth and feminine

Attributes [hide]

Jocelyn Darby, Male Human Monk 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 13 (+1)18 (+4) 15 (+2)14 (+2)
Skills Acrobatics +0, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Undercommon, Orc, Aquan, Halfling
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Guy Shirley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a simple green robe with black stripes complete with hood. He wears a Stetson hat to hide his balding. His green eyes are passionate and lively.

Personality: He is business-like. He takes instructions and follows them to the letter. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born to a pair of adventurers, Guy grew up listening to his father's many stories. He has chosen to use the inheritance that was left to him frivolously. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To prove his worth to the world; and money/treasure

Ideals: Professionalism. Flaws: Secretive, Impulsive. Bonds: Rich, Adventurer. Occupation: Bounty Hunter

Voice: Raspy

Attributes [hide]

Guy Shirley, Male Human Warlock 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)14 (+2) 10 (+0)16 (+3)
Skills History +4, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 8000 cp.


Social Check DCs

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