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NPC Generator

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Advanced [show]


Shane Emsworth, Male Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. His brown eyes have a joyful gleam in them most of the time.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: When he was but 5 years old his parents immigrated from the east. His childhood dream was to be a Merchant, but he was a colossal failure. He inherited the family business which he has now maintained for 15 years.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Flaws: Depressed, Fearful. Bonds: Poor, Immigrant, Job. Occupation: Stylist

Voice: Soothing and warm

Attributes [hide]

Shane Emsworth, Male Human Sorcerer 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)17 (+3) 13 (+1)16 (+3)
Skills Persuasion +5, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Undercommon, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 400 gp. 1 Masterwork studded leather. 1 Masterwork studded leather.


Social Check DCs


Bertram Sydney, Male Human [Permalink]

Personal [hide]

Description: This man typically wears black cloth garments or leather armor. He has a penchant for wearing a ring with an oversized jet on his left hand. His hair is golden and very short. His ears are large.

Personality: While he acts the brute, he is far gentler than he would appear. He uses divination through singing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Gifted. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Stylist

Voice: Speaks like tongue is numb

Attributes [hide]

Bertram Sydney, Male Human Barbarian 8
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 59 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)18 (+4) 14 (+2)12 (+1)
Skills Animal Handling +5, History +7
Senses Passive Perception 12
Languages Common, Goblin, Dwarven, Aquan, Druidic
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 40 pp. Onyx (80 gp). Rose (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Woods, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a large tan jacket. He sports a long silver beard, and similarly colored long hair. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He feeds upon the attention of others.

History: The child of a Barrister, who enjoyed hunting, Clerebold was taken on many hunting expeditions. In his 12th year, his parents were killed by a illithids raid, leaving Clerebold alone in the world. After a stint in an orphanage, he was adopted. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and many illithids want him driven away

Ideals: Philantrophist, Athletic. Bonds: Immigrant, Attractive, Enemies, Nature. Occupation: Cook

Voice: Speaks through clenched teeth

Attributes [hide]

Clerebold Woods, Male Human Warrior 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)10 (+0) 13 (+1)18 (+4)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Wymar England, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is matted, messy, and big. He has several tiny emerald earrings on each ear.

Personality: He loves telling others what to do and how they should feel about things. He is a great chef.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Merchant arts, while his mother instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Wymar took refuge in the large cave and found the beat up flail and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Wymar England, Male Human Barbarian 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 27 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 10 (+0)12 (+1) 16 (+3)12 (+1)
Skills Intimidation +4, Perception +6
Senses Passive Perception 16
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 20000 cp. 1 Banded mail. 1 Masterwork Light wooden shield. 1 Masterwork Heavy steel shield. 1 Full Plate.


Social Check DCs


Tim Carlisle, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is generally shirtless and showing off his tattooed chest. His skin is also unnaturally pale. His hair is cut close to his head. He has a tattooed face.

Personality: Cocky and sure of himself, he believes he is the best Bather born in the past three hundred years. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His father raised him in a mountain cabin. Through the years after Tim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Tim's mother didn't care for him much, and the feeling was mutual. He inherited the family business which he has now maintained for 2 years.

Motivation: To find somewhere to settle down; and he'd like to take his coworkers down a peg

Flaws: Ugly, Fearful, Antagonistic, Mundane. Bonds: Job, Nature. Occupation: Bather

Voice: French accent

Attributes [hide]

Tim Carlisle, Male Human Druid 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)9 (-1) 15 (+2)10 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 10000 cp. Jet (100 gp). Iolite (50 gp). Jasper (50 gp). Smoky quartz (50 gp).


Social Check DCs

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