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NPC Generator

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Advanced [show]


Gilbert Blyth, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears just a grey suit. His hair is cut close to his head. His face is scarred and worn.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. A true patriot, Gilbert would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His mother raised him in a mountain cabin. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and he wants to get laid

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Military, Nature. Occupation: Dyer

Voice: Pronounces O like U

Attributes [hide]

Gilbert Blyth, Male Human Expert 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 17 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 7 (-2)17 (+3) 17 (+3)3 (-4)
Skills Arcana +6, Religion +6
Senses Passive Perception 13
Languages Common, Infernal, Undercommon, Elven
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Bernard Tatum, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail. He carries with him a set of warhammers, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He always tries to repair and not replace. It was this mentality that drove him into the Painter business.

History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and human compassion

Ideals: Fighting, Persistence, Athletic. Flaws: Racist. Bonds: Rich. Occupation: Painter

Voice: Australian accent

Attributes [hide]

Bernard Tatum, Male Human Barbarian 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 43 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His chestnut hair has been sun bleached extensively. His eyes, though not visible through his cowl, are gray.

Personality: Confrontational and typically high on some drug or another. Around other people he will do his best to conceal his emotions and appear jolly.

History: A powerful necromancer made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited him well, and with each successful project, he earned more gold and more respect from his peers. He got away from his former life and has fallen to alcoholism.

Motivation: He is terrified, and will act out of fear; and sabotage a competitor

Flaws: Addict, Shy, Fearful. Bonds: Attractive, Mentor, Job. Occupation: Slave Trader

Voice: Speaks with back of mouth

Attributes [hide]

Lewis Livingstone, Male Human Barbarian 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 68 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)16 (+3) 13 (+1)13 (+1)
Skills Perception +4, Religion +6
Senses Passive Perception 16
Languages Common, Elven, Celestial, Druidic
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 12000 sp. Sard (20 gp). Sardonyx (20 gp).


Social Check DCs


Richard Addington, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of bows, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has auburn hair. His brown eyes peer out from beneath his Stetson green hat.

Personality: He is overprotective of those who hire his services. He is lazy, self-centered, vain, and jealous.

History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered poetry. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and to protect his home

Ideals: Fighting, Artistic. Flaws: Selfish, Ugly. Bonds: Poor, Guardian. Occupation: Engraver

Voice: Dutch accent

Attributes [hide]

Richard Addington, Male Human Bard 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)15 (+2) 8 (-1)13 (+1)
Skills Acrobatics +2, Investigation +5
Senses Passive Perception 9
Languages Common, Gnoll, Elven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 500 gp. Golden yellow topaz (800 gp). Chrysoprase (60 gp). Coral (60 gp).


Social Check DCs


Peter Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His hair is cut close to his head. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Peter was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He now owns his own business.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Joker. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Ploughman

Voice: Hard of hearing, loud

Attributes [hide]

Peter Thorpe, Male Human Adept 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)17 (+3) 8 (-1)15 (+2)
Skills Religion +5, Stealth +3
Senses Passive Perception 9
Languages Common, Draconic, Halfling, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2600 sp. Zircon (40 gp). Malachite (10 gp). Emerald (600 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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